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General Tabletop Discussion
*TTRPGs General
Worldbuilding, nonhumans, and the inaccurarcy of Earth parallels
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<blockquote data-quote="Kheti sa-Menik" data-source="post: 4324920" data-attributes="member: 22721"><p>What I'm seeing in many campaign settings, to a greater or lesser degree, are points at which humankind could be poised on the brink of technological breakthrough but an event or series of events occurs in which mankind's attention is shoved into dealing with these events (war on a massive scale, cataclysmic natural disaster, etc) and either loses or cannot continue with progress. Given that most campaign settings are smaller in size than Earth, a large scale event would have more an impact one everyone.</p><p></p><p>In Greyhawk, the Twin Devastations; in Dragonlance, the War of the Lance; in Birthright, that explosion thingey. I seem to recall similar events in FR.</p><p></p><p></p><p>IMC, the total landmass of the campaign world is signifigantly smaller than earth and the following events seriously interfered in humankind's development:</p><p>- There was a "Doomlord" that arose and using foul creatures and sorcery, waged war on the blossoming civilizations for over a thousand years. His empire covered nearly all of the southern and continent. Humankind barely survived.</p><p>- A cataclysmic series of natural disasters beginning with an earthquake that broke the supercontinent in two. Thousands died, civilizations were destroyed. </p><p></p><p></p><p>I think landmass and events such as these (as well as racial diversity and magic and the other items folks mentioned) play a huge part in answering why humankind may have ben around for thousands of years and yet has not climbed to the peaks of our technological advancement.</p></blockquote><p></p>
[QUOTE="Kheti sa-Menik, post: 4324920, member: 22721"] What I'm seeing in many campaign settings, to a greater or lesser degree, are points at which humankind could be poised on the brink of technological breakthrough but an event or series of events occurs in which mankind's attention is shoved into dealing with these events (war on a massive scale, cataclysmic natural disaster, etc) and either loses or cannot continue with progress. Given that most campaign settings are smaller in size than Earth, a large scale event would have more an impact one everyone. In Greyhawk, the Twin Devastations; in Dragonlance, the War of the Lance; in Birthright, that explosion thingey. I seem to recall similar events in FR. IMC, the total landmass of the campaign world is signifigantly smaller than earth and the following events seriously interfered in humankind's development: - There was a "Doomlord" that arose and using foul creatures and sorcery, waged war on the blossoming civilizations for over a thousand years. His empire covered nearly all of the southern and continent. Humankind barely survived. - A cataclysmic series of natural disasters beginning with an earthquake that broke the supercontinent in two. Thousands died, civilizations were destroyed. I think landmass and events such as these (as well as racial diversity and magic and the other items folks mentioned) play a huge part in answering why humankind may have ben around for thousands of years and yet has not climbed to the peaks of our technological advancement. [/QUOTE]
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