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<blockquote data-quote="pukunui" data-source="post: 4060834" data-attributes="member: 54629"><p>For the record, I much prefer the latter (which I think is by far one of the best pieces of art from the entire 3e catalog) to the former. I find landscape type stuff to be much more evocative than action shots. The lack of landscapes was one of the first things I noticed, and complained about, with 3e. I missed all the old contextual fantasy art that was so prevalent in 2e.</p><p></p><p></p><p></p><p>@ those who said the art's not CGI but digitally painted -- my bad, that's actually what I meant. And you <em>can</em> tell. Some of the stuff looked traditionally done to my graphic-designer-in-training eyes but I showed it to the more experienced department head (who is also one of my d&d players) and he scanned through both preview books and said that pretty much <em>all</em> the color art was done on a computer. Most of it is done well but the ones like that castle landscape with the duplicated skull & shield are really obvious (if you look closely at the strokes, theyve got digital layering/transparency and are all the same thickness - eg. clearly done with a photoshop brush).</p><p></p><p>Anyway ... I don't think WAR does his stuff on the computer, does he? Even if he does, it's still really good, and his stuff is going to be on the covers of the core books, at least. I wasn't too impressed with William O'Connor's stuff, so I hope he was just the "preview" guy and won't have too much stuff, if anything, in the actual product.</p></blockquote><p></p>
[QUOTE="pukunui, post: 4060834, member: 54629"] For the record, I much prefer the latter (which I think is by far one of the best pieces of art from the entire 3e catalog) to the former. I find landscape type stuff to be much more evocative than action shots. The lack of landscapes was one of the first things I noticed, and complained about, with 3e. I missed all the old contextual fantasy art that was so prevalent in 2e. @ those who said the art's not CGI but digitally painted -- my bad, that's actually what I meant. And you [i]can[/i] tell. Some of the stuff looked traditionally done to my graphic-designer-in-training eyes but I showed it to the more experienced department head (who is also one of my d&d players) and he scanned through both preview books and said that pretty much [i]all[/i] the color art was done on a computer. Most of it is done well but the ones like that castle landscape with the duplicated skull & shield are really obvious (if you look closely at the strokes, theyve got digital layering/transparency and are all the same thickness - eg. clearly done with a photoshop brush). Anyway ... I don't think WAR does his stuff on the computer, does he? Even if he does, it's still really good, and his stuff is going to be on the covers of the core books, at least. I wasn't too impressed with William O'Connor's stuff, so I hope he was just the "preview" guy and won't have too much stuff, if anything, in the actual product. [/QUOTE]
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