World's Largest Dungeon and Party Composition

Theorac

First Post
My group is starting the world's largest dungeon at lv1 with 15 point buy. I am seeking advice on the composition of classes in the party - especially for the 1 remaining player.

Our current lineup is: 1 healing Oracle, 1 debuff witch, Crit farming TWF fighter, aged cavalier, a gun monk and 1 undecided player.
 

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The other remaining person IMHO should be a Wizard or a Sorcerer or something along those lines. If not then perhaps a "tank" of some sort. Since you only have one "true" front line fighter.

As for any help with the rest of the party I would need to know what kind of things you expect to be against.
 

Set

First Post
My group is starting the world's largest dungeon at lv1 with 15 point buy. I am seeking advice on the composition of classes in the party - especially for the 1 remaining player.

Our current lineup is: 1 healing Oracle, 1 debuff witch, Crit farming TWF fighter, aged cavalier, a gun monk and 1 undecided player.

I played it only briefly, and the things we noted were;

No summoning. Playing a summoner, conjuration specialist, druid or other summoning-centric character type will blow, as some of your class goodies (like a druid's spontaneous summon nature's ally ability, or ability to replace a dead companion) won't work.

Not much in the way of training / spell research opportunities, making the wizard a sad panda. I assume that, eventually, the setting has to deal with that, but for the first few levels, our wizard had the spells he started with, +2 / level. A witch might have the same issue.

I'd stick to a class that isn't dependent on a particular sort of item, since you may never see another gun or spiked chain or elven curve blade in your life, other than the one you start the game with, and not weighed down with class features that you won't get to use (like summoning).

It might actually be a decent place for a Monk, since the class isn't quite as dependent on gear or spells or other stuff that are utterly at the whim of the GM to place as treasure for you.

If you go with a spellcaster (preferably a cleric, who loses the least here), some sort of item crafting feats might help the others with their specialty gear needs.
 



Theorac

First Post
For those who want to take a look:
World's Largest Dungeon | Region A sections | Obsidian Portal

A good review of the dungeon:
Review of The World's Largest Dungeon - RPGnet d20


[MENTION=94367]Ogrehatescomputers[/MENTION] - my guess is the GM is more or less following the book. My memory is a bit fuzzy ATM but so far we have encountered bunches of kobolds and one ogre at level 1.

[MENTION=31304]TarionzCousin[/MENTION] - Thanks, you've jogged my memory a bit. I've only read the book once, and that's when it came out. But if memory serves right, there is a high number of traps and later, a good number of magical ones as well.

From the answers. a Wizard or some sort of DD would seem to be the best picks. Is the archer ranger a viable pick on pathfinder or is the switch hitter ranger I keep hearing about a better choice throughout the levels?
 


Theorac

First Post
In a twist, the group seems to have agreed on the need to get out of the dungeon in a few levels and revisiting it later, due to the mind numbing play so far..

Does this change anything ~ especially with the access to shops,etc outside.

Choices: Wizard and Rogue are on the table. An answer to the ranger question would be nice too ~



[MENTION=53286]Lwaxy[/MENTION] - love your sig
 

Jacob Marley

Adventurer
We ran through the adventure a few years ago using 3.5 rules. Honestly, the best advice I can give you is to bring multiple clerics into that dungeon. Only two of our original characters made it from level 1 through when we escaped - the two clerics. The oracle may work in place of one cleric; but for that open slot I would seriously consider a cleric.
 

Lwaxy

Cute but dangerous
You can stock up on healing potions, but not on trap finding and riddle solving skills. Which you'll need later on. Ranger is not too needed from what I remember.
 

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