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World's Largest Dungeon: And the verdict is?
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<blockquote data-quote="Mourngrymn Dasha'r" data-source="post: 1724828" data-attributes="member: 21248"><p>Being more of a watcher of these forums than actually posting my thoughts or opinions I felt I had to throw in a reply here.</p><p></p><p>The current campaign I am in is finally coming to an end. They never close, they just continue on with the story, but it is finally coming to a conclusion. This part of the campaign we are currently in has been a dungen crawl of sorts and has lasted, I kid you not, four years of actual gaming. No ingame time, but we have actually had the same group adding and removing one here and there but it has been the same group for over five years now, and this particular dungen has been non-stop for four years.</p><p></p><p>The good part about this is a real sense of accomplishment. When you take the same PC from low level to the highest levels possible is extremely rewarding. Also, the entire dungen gives a sense of meaning. Instead of traveling from one obscure mission to another and they don't really tie in together, it has all been working out well and we have a sense of really belonging with the NPC environment.</p><p></p><p>Now the bad side is, people get tired of their characters after a while. When they take this long to gain their high levels it can seem daunting. Or after three years of playing the same PC you see something you want better, but it can't be slipped into the campaign.</p><p></p><p>It would be neat to actually sit down and read the WLD, but to pay $100.00 for it... depends on if I like what I read.</p></blockquote><p></p>
[QUOTE="Mourngrymn Dasha'r, post: 1724828, member: 21248"] Being more of a watcher of these forums than actually posting my thoughts or opinions I felt I had to throw in a reply here. The current campaign I am in is finally coming to an end. They never close, they just continue on with the story, but it is finally coming to a conclusion. This part of the campaign we are currently in has been a dungen crawl of sorts and has lasted, I kid you not, four years of actual gaming. No ingame time, but we have actually had the same group adding and removing one here and there but it has been the same group for over five years now, and this particular dungen has been non-stop for four years. The good part about this is a real sense of accomplishment. When you take the same PC from low level to the highest levels possible is extremely rewarding. Also, the entire dungen gives a sense of meaning. Instead of traveling from one obscure mission to another and they don't really tie in together, it has all been working out well and we have a sense of really belonging with the NPC environment. Now the bad side is, people get tired of their characters after a while. When they take this long to gain their high levels it can seem daunting. Or after three years of playing the same PC you see something you want better, but it can't be slipped into the campaign. It would be neat to actually sit down and read the WLD, but to pay $100.00 for it... depends on if I like what I read. [/QUOTE]
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