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World's Largest Dungeon. Any good?
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<blockquote data-quote="MoonZar" data-source="post: 2164939" data-attributes="member: 19956"><p>Hello,</p><p></p><p>BTW people, check Ebay and you'll find many DM who will try to sold their copy at a lower price because they had abandon the module.</p><p></p><p>So far my group is at session number 6 i think and they are about to became level 4. I think that most of us enjoy the module, because i made some ajustment to make it more fun and give some meaning for the PC to fight this adventures.</p><p></p><p>The main story of the module is original, but you have to find a good reason to motive the character to do a so long adventure.</p><p></p><p>But as most people said, if you don't make adjustement you could get very boring... Door, Monster, Xp... Door, Monster, Xp...</p><p></p><p>The module is easy to read and use for any DM of any level of experience, i don't think this take a lot of preparation. You just have to read in advance the room your players should encounter and that it.</p></blockquote><p></p>
[QUOTE="MoonZar, post: 2164939, member: 19956"] Hello, BTW people, check Ebay and you'll find many DM who will try to sold their copy at a lower price because they had abandon the module. So far my group is at session number 6 i think and they are about to became level 4. I think that most of us enjoy the module, because i made some ajustment to make it more fun and give some meaning for the PC to fight this adventures. The main story of the module is original, but you have to find a good reason to motive the character to do a so long adventure. But as most people said, if you don't make adjustement you could get very boring... Door, Monster, Xp... Door, Monster, Xp... The module is easy to read and use for any DM of any level of experience, i don't think this take a lot of preparation. You just have to read in advance the room your players should encounter and that it. [/QUOTE]
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