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Worlds Largest Dungeon Holds 'Secret Doors' Contest
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<blockquote data-quote="timbannock" data-source="post: 9634126" data-attributes="member: 17913"><p>I hope this version has more verticality in its design.</p><p></p><p>I ran the original a couple times, and had a lot of fun with it. When someone (here on ENWorld, no less) said "Run region A as if it were ALIEN" things clicked. Each region just needed a strong theme to work with that may or may not have been written into the text, and once you grok it you really didn't have to do a lot of work.</p><p></p><p>(Random encounter tables: that was the work you needed to do.)</p><p></p><p>All of that said, I'm significantly less interested in this version after seeing how that contest works. And not having seen any previews that suggest it will be more than a straight conversion, I really can't get behind it, because for as much as I did have fun with the original, the comments that it's bland and tedious are not unwarranted, and a pretty straight 5E conversion IMHO will only exacerbate those issues.</p></blockquote><p></p>
[QUOTE="timbannock, post: 9634126, member: 17913"] I hope this version has more verticality in its design. I ran the original a couple times, and had a lot of fun with it. When someone (here on ENWorld, no less) said "Run region A as if it were ALIEN" things clicked. Each region just needed a strong theme to work with that may or may not have been written into the text, and once you grok it you really didn't have to do a lot of work. (Random encounter tables: that was the work you needed to do.) All of that said, I'm significantly less interested in this version after seeing how that contest works. And not having seen any previews that suggest it will be more than a straight conversion, I really can't get behind it, because for as much as I did have fun with the original, the comments that it's bland and tedious are not unwarranted, and a pretty straight 5E conversion IMHO will only exacerbate those issues. [/QUOTE]
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