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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Bestopheles" data-source="post: 1795007" data-attributes="member: 12953"><p>Hey Guys and Gals,</p><p></p><p>First of all, thanks to everyone (especially Big Jim Pinto) for posting all of these fun extras to the WLD. They actually helped sweaten the pot enough for me to go from "Maybe I can afford it..." to "I must have it NOW!" That said, I have a few questions:</p><p></p><p>1) Going on the advice of someone early in this thread (DaveMage, I think), I ordered from <a href="http://www.stiggybaby.com" target="_blank">www.stiggybaby.com</a>. (And before I'm flamed, I DO support my FLGS, but saving $30 on this one book will allow me to spend an extra thirty there). I was just wondering if anyone has ordered the WLD from this company before and had it delivered yet. </p><p>2) Hmm. I'm thinking about setting the WLD in Eberron. Now obviously, I don't own the book yet, but from what spoilers I've seen and what I've heard on this thread, it sounds like the dead titan near the entrance has an enchanted halbred and enchanted scale mail on. Artificers in Eberron can ritually destroy a magic item and harvest the xp from it to put in a craft pool, which they can later use to make other items. Do you guys think it would be over balancing to allow a player to destroy those items early in the game, to give them a boost to their craft pool? Frankly, I think an artificer could work very well in a game with few magic stores, but with a few forges. He adds an insane amount to his craft pool by destroying all of the items the party can't immediately use, and doesn't want to carry, then funnels all of that xp and gp they've amassed into making custom made items for the party during the first big break they get. </p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="Bestopheles, post: 1795007, member: 12953"] Hey Guys and Gals, First of all, thanks to everyone (especially Big Jim Pinto) for posting all of these fun extras to the WLD. They actually helped sweaten the pot enough for me to go from "Maybe I can afford it..." to "I must have it NOW!" That said, I have a few questions: 1) Going on the advice of someone early in this thread (DaveMage, I think), I ordered from [url]www.stiggybaby.com[/url]. (And before I'm flamed, I DO support my FLGS, but saving $30 on this one book will allow me to spend an extra thirty there). I was just wondering if anyone has ordered the WLD from this company before and had it delivered yet. 2) Hmm. I'm thinking about setting the WLD in Eberron. Now obviously, I don't own the book yet, but from what spoilers I've seen and what I've heard on this thread, it sounds like the dead titan near the entrance has an enchanted halbred and enchanted scale mail on. Artificers in Eberron can ritually destroy a magic item and harvest the xp from it to put in a craft pool, which they can later use to make other items. Do you guys think it would be over balancing to allow a player to destroy those items early in the game, to give them a boost to their craft pool? Frankly, I think an artificer could work very well in a game with few magic stores, but with a few forges. He adds an insane amount to his craft pool by destroying all of the items the party can't immediately use, and doesn't want to carry, then funnels all of that xp and gp they've amassed into making custom made items for the party during the first big break they get. Jason [/QUOTE]
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