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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="jim pinto" data-source="post: 1862847" data-attributes="member: 17619"><p>one of the things you could do, is take room c93 and wedge it somewhere in Region I. there's also a giant book in room I42 that might be useful.</p><p></p><p>due to the nature of region I, there isn't a lot of magic-using opponents,</p><p>but you can certainly take some driders from region M and have them</p><p>visit region I.</p><p></p><p>one of the hurdles of your "path" (AEIMNO) is that region M is a bit</p><p>of a downer in the "story path", which is okay, because region N is going</p><p>to kick them in the teeth.</p><p></p><p>M is a good place for an important PC to die, saving the party</p><p>(perhaps at the hands of an invisible stalker or drider leader),</p><p>giving it that chapter 6 of band of brothers feel.</p><p></p><p>once the PCs get to region N, the true depths of depravity</p><p>of the dungeon will reveal themselves. the PCs are now going</p><p>to see the darkest underbelly of the dungeon and have to make</p><p>some real choices, because i can be, they will be 2 to 3 levels</p><p>lower than the minimum height to ride this roller coaster</p><p></p><p>which is a good problem to have, because it forces them to</p><p>work with the lich, instead of fight it. and so on.</p><p></p><p>which leads us to Region O.</p><p></p><p>if you follow the AMINO path through the dungeon, region O</p><p>needs to have a slightly different finale. instead of the frost</p><p>giants rulling the region, an ice devil prince should be the</p><p>finale to this dungeon. in fact, something from dante's inferno</p><p>with three mouths would be some great symbolism.</p><p></p><p>also, you can take the dragon tyrus, from region J and put</p><p>him in the tomb in region O, instead of the titan.</p><p></p><p>the ice devil prince in fact should probably send some scouts</p><p>to find the PCs between regions M and N... just as a little</p><p>foreshadowing of things to come.</p><p></p><p>replace the bugbears in region M with frost giant slaves</p><p>and now you've got a finale that is going to force the PCs</p><p>to really rethink their strategy and understanding of the</p><p>dungeon. of course, missing out on region G really hurts</p><p>some of the more demonic story threads, but making the</p><p>ice devil price an orcus level encounter resets the clock</p><p>in my opinion.</p><p></p><p></p><p></p><p>and the circle of life continues...</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="jim pinto, post: 1862847, member: 17619"] one of the things you could do, is take room c93 and wedge it somewhere in Region I. there's also a giant book in room I42 that might be useful. due to the nature of region I, there isn't a lot of magic-using opponents, but you can certainly take some driders from region M and have them visit region I. one of the hurdles of your "path" (AEIMNO) is that region M is a bit of a downer in the "story path", which is okay, because region N is going to kick them in the teeth. M is a good place for an important PC to die, saving the party (perhaps at the hands of an invisible stalker or drider leader), giving it that chapter 6 of band of brothers feel. once the PCs get to region N, the true depths of depravity of the dungeon will reveal themselves. the PCs are now going to see the darkest underbelly of the dungeon and have to make some real choices, because i can be, they will be 2 to 3 levels lower than the minimum height to ride this roller coaster which is a good problem to have, because it forces them to work with the lich, instead of fight it. and so on. which leads us to Region O. if you follow the AMINO path through the dungeon, region O needs to have a slightly different finale. instead of the frost giants rulling the region, an ice devil prince should be the finale to this dungeon. in fact, something from dante's inferno with three mouths would be some great symbolism. also, you can take the dragon tyrus, from region J and put him in the tomb in region O, instead of the titan. the ice devil prince in fact should probably send some scouts to find the PCs between regions M and N... just as a little foreshadowing of things to come. replace the bugbears in region M with frost giant slaves and now you've got a finale that is going to force the PCs to really rethink their strategy and understanding of the dungeon. of course, missing out on region G really hurts some of the more demonic story threads, but making the ice devil price an orcus level encounter resets the clock in my opinion. and the circle of life continues... :) [/QUOTE]
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