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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Sieobahn" data-source="post: 2092920" data-attributes="member: 21068"><p>I have this problem with most campaigns (though I tend to run dungeon style adventures).</p><p>Getting the players to do the mapping is difficult, unless you go into extreme detail describing everything. So what I started doing was draw the map myself on graph paper, and clip it onto the DM screen with a bulldog clip so they can see it.</p><p></p><p>Recently I have moved high tech and now use the <a href="http://www.kloogeinc.com/werks/" target="_blank">Klooge Werks</a> software on my laptop, with the client software running on an old PC with an LCD screen on the table. I have loaded the maps into the program (someone in this thread editted the maps to remove all the secret doors and other revealing marks), and with the program I can reveal areas as they explore. So when they zoom out they can see the entire map and know where they have been.</p><p></p><p>Yesterday I have my first session with a projector shining down on the table, with the right level of zoom and I don't have to draw stuff on the whiteboard for minitures combat anymore! It worked great.</p><p></p><p>I have been tempted to make them map anyway, and refuse to zoom out to show large area's of the dungeon. However I feel that will take away the enjoyment of the game.</p><p></p><p></p><p>I had a lot of fun in yesterday's game. One of the players had to bring in a new PC (his old one was cursed by the throne in room A52, so they kicked him out of the group). I took him aside and asked him to create his new PC as an ally of Longtail. I had thought taking him aside like that would arouse some suspicion, but they just shrugged it off. The long moment of silence and the look on thier faces when he started the battle with Longtail by attacking another PC was priceless! Having his old PC they had abbandoned join in the battle also on Longtail's side didn't help either. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p>That battle ended with two PC's dead (one of them the traitor), one captured, and the others run away as fast as they could. I have done a <a href="http://www.evoker.net/forum/viewforum.php?f=27" target="_blank">write-up here</a> if you are interested.</p></blockquote><p></p>
[QUOTE="Sieobahn, post: 2092920, member: 21068"] I have this problem with most campaigns (though I tend to run dungeon style adventures). Getting the players to do the mapping is difficult, unless you go into extreme detail describing everything. So what I started doing was draw the map myself on graph paper, and clip it onto the DM screen with a bulldog clip so they can see it. Recently I have moved high tech and now use the [url=http://www.kloogeinc.com/werks/]Klooge Werks[/url] software on my laptop, with the client software running on an old PC with an LCD screen on the table. I have loaded the maps into the program (someone in this thread editted the maps to remove all the secret doors and other revealing marks), and with the program I can reveal areas as they explore. So when they zoom out they can see the entire map and know where they have been. Yesterday I have my first session with a projector shining down on the table, with the right level of zoom and I don't have to draw stuff on the whiteboard for minitures combat anymore! It worked great. I have been tempted to make them map anyway, and refuse to zoom out to show large area's of the dungeon. However I feel that will take away the enjoyment of the game. I had a lot of fun in yesterday's game. One of the players had to bring in a new PC (his old one was cursed by the throne in room A52, so they kicked him out of the group). I took him aside and asked him to create his new PC as an ally of Longtail. I had thought taking him aside like that would arouse some suspicion, but they just shrugged it off. The long moment of silence and the look on thier faces when he started the battle with Longtail by attacking another PC was priceless! Having his old PC they had abbandoned join in the battle also on Longtail's side didn't help either. :] That battle ended with two PC's dead (one of them the traitor), one captured, and the others run away as fast as they could. I have done a [url=http://www.evoker.net/forum/viewforum.php?f=27]write-up here[/url] if you are interested. [/QUOTE]
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