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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="BlueBlackRed" data-source="post: 2339240" data-attributes="member: 24239"><p>They only know the basics of Tyrus. He's an ancient red who is currently in an ice prison. They believe him to be frozen, but they were not told that.</p><p></p><p>They have a single sorcerer with Cone of Cold & Ice Storm for ice spells. Otherwise they have no cold damage.</p><p></p><p>The magic items are either true to the module, or minor ones thrown in by me. Crafting magic items is not an option.</p><p></p><p>By the time I expect the party to reach Tyrus, they will be 2 @ level 12, 3 @ level 11, & 1 @ level 10.</p><p></p><p>The only help they will get from NPCs is the 3 bralanis and the 1 hound archon from region E. And that is only if they PCs ask for help.</p><p></p><p>True Seeing is not an option. They have no access to the proper material components.</p><p></p><p>I also am unsure of whether they get the Ring of Wishes. They will eventually have free reign of the region, except near the river of lava.</p><p></p><p>They ticked off the mephits there. The only way they can return to the garrison is through the use of Wind Walk. (Their sorcerer cast Cone of Cold at the river of lava while fighting magmin. The mephits want justice.)</p><p></p><p>I think the party is looking at a TPK.</p><p></p><p>Not fighting the dragon may not be a viable option. All but 1 of them have signed the Charter. Two of them of exhalted characters, and so the concept of leaving a great evil alone is not too easy.</p><p></p><p>The only thing I see them doing that would help is the wise use of Augury type spells and finding the Ring of Wishes.</p><p></p><p>But hey...it's all for the fun of it.</p><p> <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="BlueBlackRed, post: 2339240, member: 24239"] They only know the basics of Tyrus. He's an ancient red who is currently in an ice prison. They believe him to be frozen, but they were not told that. They have a single sorcerer with Cone of Cold & Ice Storm for ice spells. Otherwise they have no cold damage. The magic items are either true to the module, or minor ones thrown in by me. Crafting magic items is not an option. By the time I expect the party to reach Tyrus, they will be 2 @ level 12, 3 @ level 11, & 1 @ level 10. The only help they will get from NPCs is the 3 bralanis and the 1 hound archon from region E. And that is only if they PCs ask for help. True Seeing is not an option. They have no access to the proper material components. I also am unsure of whether they get the Ring of Wishes. They will eventually have free reign of the region, except near the river of lava. They ticked off the mephits there. The only way they can return to the garrison is through the use of Wind Walk. (Their sorcerer cast Cone of Cold at the river of lava while fighting magmin. The mephits want justice.) I think the party is looking at a TPK. Not fighting the dragon may not be a viable option. All but 1 of them have signed the Charter. Two of them of exhalted characters, and so the concept of leaving a great evil alone is not too easy. The only thing I see them doing that would help is the wise use of Augury type spells and finding the Ring of Wishes. But hey...it's all for the fun of it. :] [/QUOTE]
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