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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="pokedigimaniac" data-source="post: 2548525" data-attributes="member: 36208"><p>Just thought I'd cast Resurrect on this thread by announcing that I have taken up the mantle of GMing this monster. For nine college freshmen, no less. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Ought to be fun indeed.</p><p></p><p>I'll tell you, though, I'm incredibly glad for all the ideas and suggestions I got from this thread, down to the Text-to-speech program for the Lantern Archons. I can't wait for the party to run into one of those... But I digress. Sadly, the party is a bit unbalanced. It runs as follows:</p><p></p><p>Xeph Soulknife - Cyrus</p><p>Halfling Rogue - Sirius (pronounced Serious)</p><p>Dwarven Barbarian - Oskar (Took an oath to die in the biggest way possible)</p><p>Human Barbarian - Hoji (Who ever heard of a japanese pirate?)</p><p>Human Cleric - Zhalon</p><p>Gnome Sorcerer - Formock</p><p>Gnome Paladin of Garl Glittergold - Stumbleduck</p><p>Human Monk - Xoth</p><p>Dwarven Fighter - Thorin</p><p></p><p>1 mage, 1 rogue, 1 cleric, and six fighter-types. Granted, the paladin's already useful because he's discovered the magic of 'paladar' (sweeps with Detect Evil in a 60-foot radius! Complete with 'ping' sound effects!) and the 'small people' have formed their own little warband - the rogue, the paladin, and the sorceror.</p><p></p><p>Now, granted, I'm probably going to split the party into two because GMing for nine people is bad enough to start, but when you add in that I'm still sort of a novice at this thing and hard-of-hearing (wear hearing aids, talk with what sounds like a bit of an accent, and rely a good deal on lipreading) AND dealing with all sorts of accents and mumblers, it's bad. So, yeah.</p><p></p><p>If you're interested, one of my players is blogging about the experience. I intend to poke him into keeping it updated, so you can find the blog at: <a href="http://wldweil.blogspot.com/" target="_blank">http://wldweil.blogspot.com/</a> (start from the bottom!)</p><p></p><p>Thanks again for all the help - I almost broke down in happy tears when I found a site that actually worked and had nearly all the WLD maps hosted. Sadly, I'm not sure what other information (especially the 'cut') was on the now-defunct WLD fansite, and I would certainly like to have access to whatever was handed around back in the day. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If you're feeling generous, feel free to forward anything on to me, at weilc[swirly a]rpi.edu.</p><p></p><p>Have a good one!</p></blockquote><p></p>
[QUOTE="pokedigimaniac, post: 2548525, member: 36208"] Just thought I'd cast Resurrect on this thread by announcing that I have taken up the mantle of GMing this monster. For nine college freshmen, no less. :) Ought to be fun indeed. I'll tell you, though, I'm incredibly glad for all the ideas and suggestions I got from this thread, down to the Text-to-speech program for the Lantern Archons. I can't wait for the party to run into one of those... But I digress. Sadly, the party is a bit unbalanced. It runs as follows: Xeph Soulknife - Cyrus Halfling Rogue - Sirius (pronounced Serious) Dwarven Barbarian - Oskar (Took an oath to die in the biggest way possible) Human Barbarian - Hoji (Who ever heard of a japanese pirate?) Human Cleric - Zhalon Gnome Sorcerer - Formock Gnome Paladin of Garl Glittergold - Stumbleduck Human Monk - Xoth Dwarven Fighter - Thorin 1 mage, 1 rogue, 1 cleric, and six fighter-types. Granted, the paladin's already useful because he's discovered the magic of 'paladar' (sweeps with Detect Evil in a 60-foot radius! Complete with 'ping' sound effects!) and the 'small people' have formed their own little warband - the rogue, the paladin, and the sorceror. Now, granted, I'm probably going to split the party into two because GMing for nine people is bad enough to start, but when you add in that I'm still sort of a novice at this thing and hard-of-hearing (wear hearing aids, talk with what sounds like a bit of an accent, and rely a good deal on lipreading) AND dealing with all sorts of accents and mumblers, it's bad. So, yeah. If you're interested, one of my players is blogging about the experience. I intend to poke him into keeping it updated, so you can find the blog at: [url]http://wldweil.blogspot.com/[/url] (start from the bottom!) Thanks again for all the help - I almost broke down in happy tears when I found a site that actually worked and had nearly all the WLD maps hosted. Sadly, I'm not sure what other information (especially the 'cut') was on the now-defunct WLD fansite, and I would certainly like to have access to whatever was handed around back in the day. ;) If you're feeling generous, feel free to forward anything on to me, at weilc[swirly a]rpi.edu. Have a good one! [/QUOTE]
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