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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Hussar" data-source="post: 2716989" data-attributes="member: 22779"><p>Heh, speaking of killing PC's, I just whacked the third PC in as many sessions... all by the same player. I actually feel bad about this. I mean, come on, sure death is a constant companion in the Dungeon, but the dice just REALLY hate this guy. The last one wasn't even really his fault. They are in Region B going through the Abandoned Halls of the Celestials. After finding the flooded room with the gem, they decide to rest and get some spells back. Instead of sending the trapfinder forward, because he's too chicken, they decide to send the half orc fighter into the icy water with a resistance to cold spell on him. Fine, he swims to the other side, grabs the gem and ZOT! 40 points of damage from the lightning bolt and a failed saving throw and it was one crispy character. They disposed of the body by taking it to the nearby hot room with the fireball trap and, while standing far back, tripping the fireball trap six or seven times until the corpse was cremated. Effective I suppose.</p><p></p><p>Am I a bad DM for giggling the entire time this was happening? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>On another note, my World's Largest Adventuring Group has gotten off the ground. Besides my group, there are two others running adventures. We've been sharing resources, so, now, the entire of Region A is completely noded for OpenRPG, including room descriptions. Any new DM will only have to cut and paste his way through the entire region, no prep work required. Region B is mostly done, with a few tidbits to clear up. I'm also working on a DM's master map of Region B which includes all the mobs, regions, traps and encounter conditions, all on one jpeg. I'll send it to the repository when I'm finished. We've also started giving out some map treasures for the party. We figured that the creatures in the WLD would be making maps of the area fairly frequently, so, dropping annotated maps here and there would make things more realistic. Here's an example of my very poor artistic skills:</p><p></p><p><a href="http://shadowdragon.kelticmoose.com/WLD-DMPics/pics/Maps/BBearMap.jpg" target="_blank">http://shadowdragon.kelticmoose.com/WLD-DMPics/pics/Maps/BBearMap.jpg</a></p><p></p><p>If anyone is interested in running a game over OpenRPG, we're always looking for more DM's. Getting players is easy. Getting DM's is a trick.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2716989, member: 22779"] Heh, speaking of killing PC's, I just whacked the third PC in as many sessions... all by the same player. I actually feel bad about this. I mean, come on, sure death is a constant companion in the Dungeon, but the dice just REALLY hate this guy. The last one wasn't even really his fault. They are in Region B going through the Abandoned Halls of the Celestials. After finding the flooded room with the gem, they decide to rest and get some spells back. Instead of sending the trapfinder forward, because he's too chicken, they decide to send the half orc fighter into the icy water with a resistance to cold spell on him. Fine, he swims to the other side, grabs the gem and ZOT! 40 points of damage from the lightning bolt and a failed saving throw and it was one crispy character. They disposed of the body by taking it to the nearby hot room with the fireball trap and, while standing far back, tripping the fireball trap six or seven times until the corpse was cremated. Effective I suppose. Am I a bad DM for giggling the entire time this was happening? ;) On another note, my World's Largest Adventuring Group has gotten off the ground. Besides my group, there are two others running adventures. We've been sharing resources, so, now, the entire of Region A is completely noded for OpenRPG, including room descriptions. Any new DM will only have to cut and paste his way through the entire region, no prep work required. Region B is mostly done, with a few tidbits to clear up. I'm also working on a DM's master map of Region B which includes all the mobs, regions, traps and encounter conditions, all on one jpeg. I'll send it to the repository when I'm finished. We've also started giving out some map treasures for the party. We figured that the creatures in the WLD would be making maps of the area fairly frequently, so, dropping annotated maps here and there would make things more realistic. Here's an example of my very poor artistic skills: [url]http://shadowdragon.kelticmoose.com/WLD-DMPics/pics/Maps/BBearMap.jpg[/url] If anyone is interested in running a game over OpenRPG, we're always looking for more DM's. Getting players is easy. Getting DM's is a trick. [/QUOTE]
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