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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Traevanon" data-source="post: 2718682" data-attributes="member: 37528"><p>The last three sessions have been a combat filled riot. As you might recall at the end of last month the group had taken the task of killing Baltezzar the "troll" in trade for treasure from the giant queen. </p><p></p><p>In the following session they encountered Baltezzar, who is just across the way, and defeated him in a massive battle taking most of the entire night. The next week they returned to the Giant Queen to claim their reward, but unable to produce the head of Baltezzar (he dissipated of course) the Queen accused the party of trying to cheat her and attacked along with most of the remaining Fire Giants. Another mighty battle was joined and the party eventually slew the Queen and her escort. </p><p></p><p>They proceeded deeper into the Rings of the Pyrefaust, slew an Elder Fire Elemental who was killing Wyverns, and eventually freed an Ice Demon who after a short battle retreated via teleportation chaining out of reach of the party. They camped at this point.</p><p></p><p>Last session when they returned to the Pyrefaust they found the rock face surrounding Tyrus' prison had collapsed revealing the sleeping dragon in his prison within a prison. Invesigating slightly to the north in that area they saw the tower Sub-Dungeon that I had placed above N-1. They slaughtered the devourer before hearing the information he had to trade. The entire party has taken a Lawful Good turn now and prefers to slay evil rather than talk to it.</p><p></p><p>Then they proceeded up to the tower, which was guarded by two Iron Golems, then some traps, which werent meant to be encountered both at one time, but that's what happened. This medium difficulty battle took quite some time due to the Iron Golem's resistances but eventually the PCs destroyed them. Inside, in the first room a pack of Erinyes (fallen angels) normally lounge around, unable to leave the tower, but because of all the battle noise were prepared for the party when they broke down the door. </p><p></p><p>Battle was joined, quickly turned dire when the party's AoE spells failed to penetrate the devil's spell resistance, then eventually turned around as the Astral Deva that's walking around with the party could barely be hit by any of the devil's arrows. The Cleric of the party is a Thaumaturgist and has been waiting for the ability to summon something better than a Hound Archon for quite some time.</p><p></p><p>One character, the party's lockpicker and trap monkey died tonight to a repeated barrage of Unholy Blights. He has been replaced by another rogue type who is a little more combat oriented. Hopefully the player will stick with this one, he's known to swap characters quite often.</p><p></p><p>Anyhow the party camped in the tower's first room, fearing to set off the traps again on their way out. The first night should be an interesting one, I'll let you know how it went in the next update in about another month.</p></blockquote><p></p>
[QUOTE="Traevanon, post: 2718682, member: 37528"] The last three sessions have been a combat filled riot. As you might recall at the end of last month the group had taken the task of killing Baltezzar the "troll" in trade for treasure from the giant queen. In the following session they encountered Baltezzar, who is just across the way, and defeated him in a massive battle taking most of the entire night. The next week they returned to the Giant Queen to claim their reward, but unable to produce the head of Baltezzar (he dissipated of course) the Queen accused the party of trying to cheat her and attacked along with most of the remaining Fire Giants. Another mighty battle was joined and the party eventually slew the Queen and her escort. They proceeded deeper into the Rings of the Pyrefaust, slew an Elder Fire Elemental who was killing Wyverns, and eventually freed an Ice Demon who after a short battle retreated via teleportation chaining out of reach of the party. They camped at this point. Last session when they returned to the Pyrefaust they found the rock face surrounding Tyrus' prison had collapsed revealing the sleeping dragon in his prison within a prison. Invesigating slightly to the north in that area they saw the tower Sub-Dungeon that I had placed above N-1. They slaughtered the devourer before hearing the information he had to trade. The entire party has taken a Lawful Good turn now and prefers to slay evil rather than talk to it. Then they proceeded up to the tower, which was guarded by two Iron Golems, then some traps, which werent meant to be encountered both at one time, but that's what happened. This medium difficulty battle took quite some time due to the Iron Golem's resistances but eventually the PCs destroyed them. Inside, in the first room a pack of Erinyes (fallen angels) normally lounge around, unable to leave the tower, but because of all the battle noise were prepared for the party when they broke down the door. Battle was joined, quickly turned dire when the party's AoE spells failed to penetrate the devil's spell resistance, then eventually turned around as the Astral Deva that's walking around with the party could barely be hit by any of the devil's arrows. The Cleric of the party is a Thaumaturgist and has been waiting for the ability to summon something better than a Hound Archon for quite some time. One character, the party's lockpicker and trap monkey died tonight to a repeated barrage of Unholy Blights. He has been replaced by another rogue type who is a little more combat oriented. Hopefully the player will stick with this one, he's known to swap characters quite often. Anyhow the party camped in the tower's first room, fearing to set off the traps again on their way out. The first night should be an interesting one, I'll let you know how it went in the next update in about another month. [/QUOTE]
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