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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Qwillion" data-source="post: 2733202" data-attributes="member: 14641"><p>"Jim and I went around and around on the editing"</p><p></p><p>Yes I gathered you were one of those frustrating bastiches that Jim Pinto rants about (j/k), after I had to edit the Thrall of Flesh (heheheh)</p><p></p><p>Seriously, I find the Halls of Flesh really entertaining, I made up my soundtrack (I am currently using mydnight syndicate, dracula soundtrack, sleepy hallow, and constantine,)</p><p></p><p>I am trying to use some ravenloft dming techniques for this level, to enhance the terror, horror and grossness of the Halls, I have added the affect of blood flowing within the walls creating the sound of a heartbeat and the occasional quiver.</p><p></p><p>What do the walls taste like? (I have this bizarre idea that curing a disease will mean eating a piece of the wall)</p><p>What does region i smell like?</p><p></p><p>I have also changed the mundane appreance of every monster within the halls moreso, adding things here and there so they will be familiar, yet with a horrific stangeness</p><p></p><p>Another question for the Jim H, Jim P and the board: one member of my party, is a True Necromancer (priest sorcerer) he took a feat that means he is only healed by negative energy (from the libris mortis), and takes damage from positive energy, now there is also a legacy item he posseses that makes him takes +50% from positive energy, I have been trying to think of effects the halls would have on him.</p><p></p><p> a few of the more nasty diseases that I can come up with.</p><p></p><p>1. I have been thinking that every hour up to his level per day he takes one point of damage. </p><p>I think I will describe this as a flesh eating disease. </p><p></p><p>2. I think I am going to have a bizarre disease affect the fighter, I am thinking he will not be able to sleep, nor gain the benifits of sleep. (It will probably make him immune to sleep as well)</p><p></p><p>3. The next disease I am thinking of would not allow a player to gain any benifits from food, the character would constantly be emptying her belly. </p><p></p><p>I am not a big fan of diseases that just attack ability points and I want something that kills slowly and hinders the player but does not out right debilitate. I will have to see how these play out right now I am thinking it takes a caster level check DC 25 for a remove disease to affect these diseases. </p><p></p><p>Ok more next time.</p></blockquote><p></p>
[QUOTE="Qwillion, post: 2733202, member: 14641"] "Jim and I went around and around on the editing" Yes I gathered you were one of those frustrating bastiches that Jim Pinto rants about (j/k), after I had to edit the Thrall of Flesh (heheheh) Seriously, I find the Halls of Flesh really entertaining, I made up my soundtrack (I am currently using mydnight syndicate, dracula soundtrack, sleepy hallow, and constantine,) I am trying to use some ravenloft dming techniques for this level, to enhance the terror, horror and grossness of the Halls, I have added the affect of blood flowing within the walls creating the sound of a heartbeat and the occasional quiver. What do the walls taste like? (I have this bizarre idea that curing a disease will mean eating a piece of the wall) What does region i smell like? I have also changed the mundane appreance of every monster within the halls moreso, adding things here and there so they will be familiar, yet with a horrific stangeness Another question for the Jim H, Jim P and the board: one member of my party, is a True Necromancer (priest sorcerer) he took a feat that means he is only healed by negative energy (from the libris mortis), and takes damage from positive energy, now there is also a legacy item he posseses that makes him takes +50% from positive energy, I have been trying to think of effects the halls would have on him. a few of the more nasty diseases that I can come up with. 1. I have been thinking that every hour up to his level per day he takes one point of damage. I think I will describe this as a flesh eating disease. 2. I think I am going to have a bizarre disease affect the fighter, I am thinking he will not be able to sleep, nor gain the benifits of sleep. (It will probably make him immune to sleep as well) 3. The next disease I am thinking of would not allow a player to gain any benifits from food, the character would constantly be emptying her belly. I am not a big fan of diseases that just attack ability points and I want something that kills slowly and hinders the player but does not out right debilitate. I will have to see how these play out right now I am thinking it takes a caster level check DC 25 for a remove disease to affect these diseases. Ok more next time. [/QUOTE]
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