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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="pokedigimaniac" data-source="post: 2751422" data-attributes="member: 36208"><p>Whew. I think the party is starting to realize that the game has shifted towards slightly more deadly. They're about to head for the Maze in Region B next session. I'm anticipating that that'll take one or two sessions to navigate.</p><p></p><p>It's been interesting to watch them try to deal with the intricacies of Region B. They headed straight into the Holy Goblin Empire's northern outpost, and managed to decimate most of them except Haglar (the hobgoblin jailer) who promptly dashed south to raise the alarm at the king's room. There, they exchanged insults with the goblin forces in the room before the king called a stop to it and asked for parley.</p><p></p><p>The long and short of it is that the party/players think that the king has an ungodly Sense Motive score, as he apparently saw through the sorceror's Bluff of 29. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (For those of you playing along at home, the 'goblin king' is a doppelganger. Remember, those guys get Detect Thoughts at will. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> They're the ultimate lie detectors!) They don't necessarily trust him, but they're working with him for the time being. I have a feeling they're going to end up siding with the rebels and turning it into a real pitched war - especially since the king was smart enough to demand some extra security on the deal after the sorceror tried to bluff him into thinking they'd come right back with the rebels' heads, so now he's got a magic wand (not very valuable) and a gold bracelet from the dwarven cleric (very important to the character) as collateral.</p><p></p><p>They still have yet to find the bugbears. They have no rogue now, though. Oops. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="pokedigimaniac, post: 2751422, member: 36208"] Whew. I think the party is starting to realize that the game has shifted towards slightly more deadly. They're about to head for the Maze in Region B next session. I'm anticipating that that'll take one or two sessions to navigate. It's been interesting to watch them try to deal with the intricacies of Region B. They headed straight into the Holy Goblin Empire's northern outpost, and managed to decimate most of them except Haglar (the hobgoblin jailer) who promptly dashed south to raise the alarm at the king's room. There, they exchanged insults with the goblin forces in the room before the king called a stop to it and asked for parley. The long and short of it is that the party/players think that the king has an ungodly Sense Motive score, as he apparently saw through the sorceror's Bluff of 29. ;) (For those of you playing along at home, the 'goblin king' is a doppelganger. Remember, those guys get Detect Thoughts at will. :D They're the ultimate lie detectors!) They don't necessarily trust him, but they're working with him for the time being. I have a feeling they're going to end up siding with the rebels and turning it into a real pitched war - especially since the king was smart enough to demand some extra security on the deal after the sorceror tried to bluff him into thinking they'd come right back with the rebels' heads, so now he's got a magic wand (not very valuable) and a gold bracelet from the dwarven cleric (very important to the character) as collateral. They still have yet to find the bugbears. They have no rogue now, though. Oops. :D [/QUOTE]
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