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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Max Rebo" data-source="post: 2791268" data-attributes="member: 23804"><p>Thanks for the thri-kreen suggestion, Jim. I havent read Region D yet but I should. My group is dying to know where the tarrassque will show up at but I dont quite know if they'll get to it. </p><p>Has anyone got to Region D? I have yet to hear of any exploits there or under the sea in K or L. I think it may be just too tempting to go though Region N. </p><p>Region F to G to H to D would get em there I suppose. But Ive been letting the group choose their own fate, so I'll entice them but if they dont bite, so be it. I find it more fun to DM if I can be surprised, too.</p><p></p><p>Garmin Slit-Throat, dwarven barbarian, was the ass-kickin-est fighter-type I ever seen. To be honest, I was bummed that he died. He was just one of those pure damage machines that balanced out the rogue and cleric. I always roll my critical hit rolls in front of the players for a more dramatic effect. That way they know Im not fudging the dice.</p><p></p><p>There was also Mogar, the minotaur, who travelled with the group for a while (we used the Savage Species monster advancement rules) all the way until they met Saraas the medusa. She turned him to stone. While not dead, he might as well be.</p><p>He died right before he met up with any of the members of the Broken Axe or Red Horn tribes. He was a member of the Broken Axe and it was going to be all role-playing encounters with those guys. But now its straight up brawling. Surprise.</p><p></p><p>My all time favorite death was in Region C, after the party had hunted down the hill giants as a favor to the Gnashing Fang tribe, they decided to hunt down Nardarik. They killed the dragon with no casualties (except for the goblin lackey that used to be the Norendithas Stoneshaper statue) but then went into the room with the mimic bookshelf. After celebrating how easy the dragon was (damn Garmin with his criticals) they were decimated by a bookshelf. It killed the groups wilder with a gluey tongue beatdown. Heh.</p><p></p><p>I found Region F works if the combat breaks down into swarms of minotaur reinforcements that hear the battles ensuing. Kind of like the goblin scenerio in B but WAY scarier.</p><p>Especially at my groups level 10. </p><p>I think next session they'll encounter the gyrosphinx. Anyone know any D&D-ish riddles I could use? It seems that the sphinx encounter demands one. </p><p></p><p>And one last question. Wheres the ideal spot for some slaad? I'm trying to squeeze all of my groups favorite beasties in and they like themselves those chaos frogs. </p><p></p><p>And thanks for checkin in on us WLD nerds, Jim. You made a very cool book.</p></blockquote><p></p>
[QUOTE="Max Rebo, post: 2791268, member: 23804"] Thanks for the thri-kreen suggestion, Jim. I havent read Region D yet but I should. My group is dying to know where the tarrassque will show up at but I dont quite know if they'll get to it. Has anyone got to Region D? I have yet to hear of any exploits there or under the sea in K or L. I think it may be just too tempting to go though Region N. Region F to G to H to D would get em there I suppose. But Ive been letting the group choose their own fate, so I'll entice them but if they dont bite, so be it. I find it more fun to DM if I can be surprised, too. Garmin Slit-Throat, dwarven barbarian, was the ass-kickin-est fighter-type I ever seen. To be honest, I was bummed that he died. He was just one of those pure damage machines that balanced out the rogue and cleric. I always roll my critical hit rolls in front of the players for a more dramatic effect. That way they know Im not fudging the dice. There was also Mogar, the minotaur, who travelled with the group for a while (we used the Savage Species monster advancement rules) all the way until they met Saraas the medusa. She turned him to stone. While not dead, he might as well be. He died right before he met up with any of the members of the Broken Axe or Red Horn tribes. He was a member of the Broken Axe and it was going to be all role-playing encounters with those guys. But now its straight up brawling. Surprise. My all time favorite death was in Region C, after the party had hunted down the hill giants as a favor to the Gnashing Fang tribe, they decided to hunt down Nardarik. They killed the dragon with no casualties (except for the goblin lackey that used to be the Norendithas Stoneshaper statue) but then went into the room with the mimic bookshelf. After celebrating how easy the dragon was (damn Garmin with his criticals) they were decimated by a bookshelf. It killed the groups wilder with a gluey tongue beatdown. Heh. I found Region F works if the combat breaks down into swarms of minotaur reinforcements that hear the battles ensuing. Kind of like the goblin scenerio in B but WAY scarier. Especially at my groups level 10. I think next session they'll encounter the gyrosphinx. Anyone know any D&D-ish riddles I could use? It seems that the sphinx encounter demands one. And one last question. Wheres the ideal spot for some slaad? I'm trying to squeeze all of my groups favorite beasties in and they like themselves those chaos frogs. And thanks for checkin in on us WLD nerds, Jim. You made a very cool book. [/QUOTE]
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