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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Hussar" data-source="post: 2862094" data-attributes="member: 22779"><p>There is a bowl of Commanding Water Elementals in C. Depending on how you handle summoning, this could be fairly powerful.</p><p></p><p>There is the artifact in B. It's not detailed, so, you can pretty much toss in whatever you like.</p><p></p><p>BTW, I'm wondering, how much crossover do people have between regions? I don't have particularly any. The regions are considered static until the party enters them IMC. While this may be somewhat unrealistic, I'm far too lazy to start tracking what's going on in all the regions while the party is elsewhere. I did release the the cockatrice from C into B, but, that was more just color commentary than anything. </p><p></p><p>I'm thinking though, once I finish G and the celestials gain the upper hand (assuming they do), that may change. To prod the party in given directions, I think I'll have the garrison send them to scout here or there while they deal with other sections. First they'll head east to talk to the elves then west to obliterate the minotaurs and free the celestials in E. </p><p></p><p>While the garrison's numbers aren't all that great, even a small group of hound archons led by a deva would be able to depopulate any of the lesser lettered regions in pretty short order. It might take some time, but, I'm thinking that as the party continues on into the more dangerous higher lettered regions, the lower lettered regions will become more hospitable and possibly a source of aid for the party.</p></blockquote><p></p>
[QUOTE="Hussar, post: 2862094, member: 22779"] There is a bowl of Commanding Water Elementals in C. Depending on how you handle summoning, this could be fairly powerful. There is the artifact in B. It's not detailed, so, you can pretty much toss in whatever you like. BTW, I'm wondering, how much crossover do people have between regions? I don't have particularly any. The regions are considered static until the party enters them IMC. While this may be somewhat unrealistic, I'm far too lazy to start tracking what's going on in all the regions while the party is elsewhere. I did release the the cockatrice from C into B, but, that was more just color commentary than anything. I'm thinking though, once I finish G and the celestials gain the upper hand (assuming they do), that may change. To prod the party in given directions, I think I'll have the garrison send them to scout here or there while they deal with other sections. First they'll head east to talk to the elves then west to obliterate the minotaurs and free the celestials in E. While the garrison's numbers aren't all that great, even a small group of hound archons led by a deva would be able to depopulate any of the lesser lettered regions in pretty short order. It might take some time, but, I'm thinking that as the party continues on into the more dangerous higher lettered regions, the lower lettered regions will become more hospitable and possibly a source of aid for the party. [/QUOTE]
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