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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="jim pinto" data-source="post: 2886785" data-attributes="member: 17619"><p>this is precisely my complaint about initiative in rpgs.</p><p></p><p>no single monster should face off against 5 pcs. the numbers are against the monster, every time. unless the monster can cast horrid wilting, there are few options of damaging every, at once, at the same level that the monster "suffered" damage.</p><p></p><p>this goes for all rpgs.</p><p></p><p>my blog had an alternative initiative system that addressed this problem precisely.</p><p></p><p>allow the monster an additional "partial" action each round.</p><p></p><p>this evens the playing field (a little), allowing the "dragon" to mete out what the pcs can deliver.</p><p></p><p>the orbs are powerful, but the dragon lost in 5 rounds because he can't possible deal as much damage in one round as five PCs (of nearly any level).</p><p></p><p>sounds like the pcs didn't fight the real thorodin, but rather a mirror image?!?!</p><p></p><p>i don't know, just trying to help.</p><p></p><p>enjoy.</p></blockquote><p></p>
[QUOTE="jim pinto, post: 2886785, member: 17619"] this is precisely my complaint about initiative in rpgs. no single monster should face off against 5 pcs. the numbers are against the monster, every time. unless the monster can cast horrid wilting, there are few options of damaging every, at once, at the same level that the monster "suffered" damage. this goes for all rpgs. my blog had an alternative initiative system that addressed this problem precisely. allow the monster an additional "partial" action each round. this evens the playing field (a little), allowing the "dragon" to mete out what the pcs can deliver. the orbs are powerful, but the dragon lost in 5 rounds because he can't possible deal as much damage in one round as five PCs (of nearly any level). sounds like the pcs didn't fight the real thorodin, but rather a mirror image?!?! i don't know, just trying to help. enjoy. [/QUOTE]
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