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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Max Rebo" data-source="post: 2926193" data-attributes="member: 23804"><p>Actually, most people here would probably agree with most of that. I dont think a castle really belongs in a dungeon, but I did manage to put a small tower northwest of Region M to change things up a bit. </p><p>And I added a series of caverns over Region M to house the beholder overlord I added.</p><p>Switching monsters is easy and most of the people here do it on a regular basis. Region A in particular is rather repetitive but easy to fix.</p><p>And there is a canyon in Region M so theres your gorge (sorta).</p><p>I've never encountered an adventure I didnt have to tweek somewhat. That goes with the territory when you DM someone else's idea of fun. Everyones different. </p><p>Change away...</p></blockquote><p></p>
[QUOTE="Max Rebo, post: 2926193, member: 23804"] Actually, most people here would probably agree with most of that. I dont think a castle really belongs in a dungeon, but I did manage to put a small tower northwest of Region M to change things up a bit. And I added a series of caverns over Region M to house the beholder overlord I added. Switching monsters is easy and most of the people here do it on a regular basis. Region A in particular is rather repetitive but easy to fix. And there is a canyon in Region M so theres your gorge (sorta). I've never encountered an adventure I didnt have to tweek somewhat. That goes with the territory when you DM someone else's idea of fun. Everyones different. Change away... [/QUOTE]
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World's Largest Dungeon in actual play [Spoilers!]
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