Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Max Rebo" data-source="post: 2968080" data-attributes="member: 23804"><p>I started my campaign knowing full well that no one would make it to 20th level on their first character. What I did was establish an "adventurer's guild" in town that had already sent several groups into the dungeon before the current group. All of their back up characters have been people that got lost from their group and who the PC's knew from the guild.</p><p></p><p>This was great for several reasons. It made the dungeon seem dangerous since no one had yet to return. It gave me a reason to throw down dead adventurers (with magic items still on most of em) that the PC's would stumble upon whenever they needed healing potions or a weird magic item. It gave me some jerk rival NPC bad guys that show up to annoy the group.</p><p></p><p>My idea about starting over in a different region wasn't with their same characters who had just died in Region N, but with different ones from one of these other "lost" groups. Sorry for the confusion.</p><p></p><p>Actually its kind of energized the group again since they can all switch roles The party's rogue now gets to be the paladin, etc., etc. </p><p></p><p>I like the idea of them having just come up through Region F and not knowing where they are at. They will realize it when they see the great red dragon in the ice cube who they have seen from the other side a couple game's back.</p><p></p><p>Nobody ever tried this? Just curious is all...</p></blockquote><p></p>
[QUOTE="Max Rebo, post: 2968080, member: 23804"] I started my campaign knowing full well that no one would make it to 20th level on their first character. What I did was establish an "adventurer's guild" in town that had already sent several groups into the dungeon before the current group. All of their back up characters have been people that got lost from their group and who the PC's knew from the guild. This was great for several reasons. It made the dungeon seem dangerous since no one had yet to return. It gave me a reason to throw down dead adventurers (with magic items still on most of em) that the PC's would stumble upon whenever they needed healing potions or a weird magic item. It gave me some jerk rival NPC bad guys that show up to annoy the group. My idea about starting over in a different region wasn't with their same characters who had just died in Region N, but with different ones from one of these other "lost" groups. Sorry for the confusion. Actually its kind of energized the group again since they can all switch roles The party's rogue now gets to be the paladin, etc., etc. I like the idea of them having just come up through Region F and not knowing where they are at. They will realize it when they see the great red dragon in the ice cube who they have seen from the other side a couple game's back. Nobody ever tried this? Just curious is all... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
Top