Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dracorat" data-source="post: 3049860" data-attributes="member: 40170"><p>One of my players kept an adventure log of last session.</p><p></p><p>Enter section C...</p><p></p><p>Party: </p><p>Jigger - Door listener and Backstabber Extraordinnaire!</p><p>Silinu - Webs and Fireballs. What else is there?</p><p>Rodash - You haven't FELT pain until you've felt my greataxe!</p><p>Amy - If you need healing and you know it, clap your hands!</p><p></p><p>********************************************************************************</p><p> </p><p>September 2nd Gaming Session (Online)</p><p> </p><p>--------------------------------------------------------------------------------</p><p> </p><p>We started this session by advancing into section C and almost immediately found a room with 4 undead creatures of which three of them *seemed* to be gnolls, one of which put a negative level on Rodash. After defeating them, we found a circlet on one of them that radiated magic and we also found 15 GP as well.</p><p> </p><p>The circlet is a Minor Circlet of Persuasion (+2) to charisma-based checks (but doesn't help a sorceror with better spell casting).</p><p> </p><p>Level 5 : 560 XP So far this session: 560 XP</p><p>Level 6 : 490 XP 490 XP</p><p> </p><p>Next we fought a Gnoll leader and his 6 gnoll warriors. The leader was *very* adept with his longbow and from the party's point of view, he rolled crits a bit too often in our opinion. ;-) We defeated them after taking quite a bit of damage, (Jigger went negative TWICE!). After the battle, we found the following left behind:</p><p> </p><p>6 sets of studded leather armor</p><p>6 heavy steel shields</p><p>6 battle axes</p><p>6 shortbows</p><p>2 quivers</p><p>6 masterworked arrows</p><p>1 great axe</p><p>1 masterwork comp longbow</p><p>1 set of masterwork studded leather</p><p> </p><p>Level 5 : 340 XP So far this session: 900 XP</p><p>Level 6 : 250 XP 740 XP</p><p> </p><p>We had one more battle with a few more gnolls to the north where we found a group of four rooms. The first of the four rooms (SW) seemed to be almost a barracks and apparently was the source of the 6 gnoll warriors whom we fought in our last battle. The next room (NW) had a couple gnolls that were no contest for us. After taking them out we searched the room. There was a fireplace in the SE corner and the table near it had some jars on it. Additionally, we also found:</p><p> </p><p>A Dagger, (which turned out not to be magical) but it was very decorative (and worth about 100 gp).</p><p> 29 gp in loose coins</p><p>154 cp in loose coins</p><p>6 dice (valued at 5 gp each)</p><p>1 Masterwork Warhammer</p><p> </p><p>Next we checked out the other 2 rooms of the 4-room arrangement and found no other foes. We did find 9 gp more though.</p><p> </p><p>Finally, we decided to head west. After passing thru a large room whose walls and floors were literally painted in blood, we worked our way south through a twisty maze of passages and found a secret door that revealed a trail of blood leading to 3 badly pulped bodies that seemed to have been beaten against the stone or else with stone. Additionally, we found a dead body much like the unique undead creature from the first room in this session.</p><p> </p><p>We worked our way back to the start of the blood trail to a small room with two doors. Behind one of them Jigger heard some breathing and when Rodash knocked the door open we found a small goblin called Ratul. After befriending Ratul we let him go and found out where the "Dog King" resides. We questioned him about the surroundings (he seemed to be a sneaky goblin scout) and he was able to fill in a few gaps on our maps. In fact, he told us about how he was hiding out from the Goblin King and also from the Dog King (Gnoll leader). He also mentioned the fact the the Dog King had some stone statues fighting for him, too. At any rate, we gave him instructions on how to get back home. For doing so we received:</p><p> </p><p>Level 5 : 150 XP So far this session: 1,050 XP</p><p>Level 6 : 150 XP 890 XP</p><p> </p><p>We then went directly there to where the Dog King was and confronted them. --- And got our butts handed to us. The Dog King had a bunch of warriors including some crossbow-men (crossbow-dogs?) and they peppered us until we were well-seasoned and low on hitpoints. Silinu first tried Fireballs and amazingly it hardly hurt them at all. He also mouthed the words and Web spells appeared to try to slow the gnoll warriors down. Though some were immobilized, others were still able to move slowly towards us. All during this, the Gnoll King move about and he turned one and then another statue into a living (?) engine of destruction that moved towards us intending to make adventurer meatballs out of us.</p><p> </p><p>We tried to keep them at bay and let only a couple attack at any one time, and with this strategy we DID inflict some casualties on them. Unfortunately, the Gnoll King came up on Rodash and with the previous damage Rodash had taken, the Gnoll King was able to knock him out. Thus, Rodash went down in combat and shortly thereafter Jigger went down while trying to run from combat. (Doing damage is apparently not his forte ..). Silinu and Amy were lucky enough to get away to lick their wounds. They rested up that night intending to make an assault the very next day.</p><p> </p><p>For this partial battle, we each got the following:</p><p> </p><p>Level 5 : 600 So far this session: 1,650 XP</p><p>Level 6 : 525 1,415 XP</p><p> </p><p>In the meantime, Jigger and Rodash were taken and thrown into cells with none of their possessions at all (except for a hidden lock-pick set that Jigger had probably kept hidden someplace that would be unmentionable in a typical family conversation). He used them to get the door open but it appeared that they were being guarded by at least two other gnolls who seemed to be nearby and watching to closely. At that point, Jigger decided that discretion was the better part of valor and chose to wait until after a bit of healing rest. The next morning things weren't looking any better so he did his best to sneak out and see what was what. There were the same two gnolls but they were busy just talking and watching the fire. That gave Jigger a chance to sneak down the hall and check the other cell doors.</p><p> </p><p>Also that morning, Silinu and Amy readied their spells for an attack designed to help find Rodash and Jigger. With a fierce array of Fireball, Web, and Magic Missles they went back to the Dog King to beard him in his den. Their hope was to find their companions and take them back so that all could be healed up.</p><p> </p><p>After a false alarm, Jigger seemed to find Rodash's cell. He quietly opened it. Fortunately Jigger is short so the round-house punch that came thru the opening went flying over his head. (Half-Orcs are pretty big and tall and strong, especially with no Right-Guard that morning!) They knew that Silinu and Amy would be looking for them so they had to defeat these gnolls and find their way out of here. Rodash and Jigger then decided on a plan to try to get one or both of those gnoll's weapons away from them but today just wasn't Jigger's day. One of the gnoll's caught sight of him out of the corner of his eye and grabbed his weapon. Jigger dove for the other weapon hoping to throw it right to or near to Rodash. But again the fates (the DM's dice) were against him and the second gnoll grabbed his weapon before Jigger. Rodash charged the second gnoll but was unable to get close enough to inflict any damage. In the meantime, the first gnoll stepped around the fire and triple-critted Jigger with his greataxe. Again, Jigger died. Rodash then had his turn to make lemon juice out of lemons and was working his way through the slower gnoll. BUt after a round or two the first gnoll got a big chance to pound on Rodash and critted him. Rodash fell bleeding to the ground.</p><p> </p><p>Meanwhile the other combat with the spellcasters didn't fare too well either. Things with Silinu and Amy started out okay, considering it was just two against 5 times their number. And again, fire didn't seem to do much to them and they soon started taking way too much damage. Even with Amy healing and Silinu's offensive attacks, they died as well this time. Still, for the attempt, we got:</p><p> </p><p>Level 5 : 500 XP So far this session: 2,150 XP</p><p>Level 6 : 500 XP 1,915 XP</p><p> </p><p>********************************************************************************</p></blockquote><p></p>
[QUOTE="Dracorat, post: 3049860, member: 40170"] One of my players kept an adventure log of last session. Enter section C... Party: Jigger - Door listener and Backstabber Extraordinnaire! Silinu - Webs and Fireballs. What else is there? Rodash - You haven't FELT pain until you've felt my greataxe! Amy - If you need healing and you know it, clap your hands! ******************************************************************************** September 2nd Gaming Session (Online) -------------------------------------------------------------------------------- We started this session by advancing into section C and almost immediately found a room with 4 undead creatures of which three of them *seemed* to be gnolls, one of which put a negative level on Rodash. After defeating them, we found a circlet on one of them that radiated magic and we also found 15 GP as well. The circlet is a Minor Circlet of Persuasion (+2) to charisma-based checks (but doesn't help a sorceror with better spell casting). Level 5 : 560 XP So far this session: 560 XP Level 6 : 490 XP 490 XP Next we fought a Gnoll leader and his 6 gnoll warriors. The leader was *very* adept with his longbow and from the party's point of view, he rolled crits a bit too often in our opinion. ;-) We defeated them after taking quite a bit of damage, (Jigger went negative TWICE!). After the battle, we found the following left behind: 6 sets of studded leather armor 6 heavy steel shields 6 battle axes 6 shortbows 2 quivers 6 masterworked arrows 1 great axe 1 masterwork comp longbow 1 set of masterwork studded leather Level 5 : 340 XP So far this session: 900 XP Level 6 : 250 XP 740 XP We had one more battle with a few more gnolls to the north where we found a group of four rooms. The first of the four rooms (SW) seemed to be almost a barracks and apparently was the source of the 6 gnoll warriors whom we fought in our last battle. The next room (NW) had a couple gnolls that were no contest for us. After taking them out we searched the room. There was a fireplace in the SE corner and the table near it had some jars on it. Additionally, we also found: A Dagger, (which turned out not to be magical) but it was very decorative (and worth about 100 gp). 29 gp in loose coins 154 cp in loose coins 6 dice (valued at 5 gp each) 1 Masterwork Warhammer Next we checked out the other 2 rooms of the 4-room arrangement and found no other foes. We did find 9 gp more though. Finally, we decided to head west. After passing thru a large room whose walls and floors were literally painted in blood, we worked our way south through a twisty maze of passages and found a secret door that revealed a trail of blood leading to 3 badly pulped bodies that seemed to have been beaten against the stone or else with stone. Additionally, we found a dead body much like the unique undead creature from the first room in this session. We worked our way back to the start of the blood trail to a small room with two doors. Behind one of them Jigger heard some breathing and when Rodash knocked the door open we found a small goblin called Ratul. After befriending Ratul we let him go and found out where the "Dog King" resides. We questioned him about the surroundings (he seemed to be a sneaky goblin scout) and he was able to fill in a few gaps on our maps. In fact, he told us about how he was hiding out from the Goblin King and also from the Dog King (Gnoll leader). He also mentioned the fact the the Dog King had some stone statues fighting for him, too. At any rate, we gave him instructions on how to get back home. For doing so we received: Level 5 : 150 XP So far this session: 1,050 XP Level 6 : 150 XP 890 XP We then went directly there to where the Dog King was and confronted them. --- And got our butts handed to us. The Dog King had a bunch of warriors including some crossbow-men (crossbow-dogs?) and they peppered us until we were well-seasoned and low on hitpoints. Silinu first tried Fireballs and amazingly it hardly hurt them at all. He also mouthed the words and Web spells appeared to try to slow the gnoll warriors down. Though some were immobilized, others were still able to move slowly towards us. All during this, the Gnoll King move about and he turned one and then another statue into a living (?) engine of destruction that moved towards us intending to make adventurer meatballs out of us. We tried to keep them at bay and let only a couple attack at any one time, and with this strategy we DID inflict some casualties on them. Unfortunately, the Gnoll King came up on Rodash and with the previous damage Rodash had taken, the Gnoll King was able to knock him out. Thus, Rodash went down in combat and shortly thereafter Jigger went down while trying to run from combat. (Doing damage is apparently not his forte ..). Silinu and Amy were lucky enough to get away to lick their wounds. They rested up that night intending to make an assault the very next day. For this partial battle, we each got the following: Level 5 : 600 So far this session: 1,650 XP Level 6 : 525 1,415 XP In the meantime, Jigger and Rodash were taken and thrown into cells with none of their possessions at all (except for a hidden lock-pick set that Jigger had probably kept hidden someplace that would be unmentionable in a typical family conversation). He used them to get the door open but it appeared that they were being guarded by at least two other gnolls who seemed to be nearby and watching to closely. At that point, Jigger decided that discretion was the better part of valor and chose to wait until after a bit of healing rest. The next morning things weren't looking any better so he did his best to sneak out and see what was what. There were the same two gnolls but they were busy just talking and watching the fire. That gave Jigger a chance to sneak down the hall and check the other cell doors. Also that morning, Silinu and Amy readied their spells for an attack designed to help find Rodash and Jigger. With a fierce array of Fireball, Web, and Magic Missles they went back to the Dog King to beard him in his den. Their hope was to find their companions and take them back so that all could be healed up. After a false alarm, Jigger seemed to find Rodash's cell. He quietly opened it. Fortunately Jigger is short so the round-house punch that came thru the opening went flying over his head. (Half-Orcs are pretty big and tall and strong, especially with no Right-Guard that morning!) They knew that Silinu and Amy would be looking for them so they had to defeat these gnolls and find their way out of here. Rodash and Jigger then decided on a plan to try to get one or both of those gnoll's weapons away from them but today just wasn't Jigger's day. One of the gnoll's caught sight of him out of the corner of his eye and grabbed his weapon. Jigger dove for the other weapon hoping to throw it right to or near to Rodash. But again the fates (the DM's dice) were against him and the second gnoll grabbed his weapon before Jigger. Rodash charged the second gnoll but was unable to get close enough to inflict any damage. In the meantime, the first gnoll stepped around the fire and triple-critted Jigger with his greataxe. Again, Jigger died. Rodash then had his turn to make lemon juice out of lemons and was working his way through the slower gnoll. BUt after a round or two the first gnoll got a big chance to pound on Rodash and critted him. Rodash fell bleeding to the ground. Meanwhile the other combat with the spellcasters didn't fare too well either. Things with Silinu and Amy started out okay, considering it was just two against 5 times their number. And again, fire didn't seem to do much to them and they soon started taking way too much damage. Even with Amy healing and Silinu's offensive attacks, they died as well this time. Still, for the attempt, we got: Level 5 : 500 XP So far this session: 2,150 XP Level 6 : 500 XP 1,915 XP ******************************************************************************** [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
Top