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*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Hussar" data-source="post: 3403466" data-attributes="member: 22779"><p>In the room descriptions, it mentions that everything is lit. IDHTBIFOM, but IIRC, there's something about the entire region lit by dim, foggy conditions. The whole phosphorescent thing works.</p><p></p><p>Reading and prepping this region, I admit that I didn't like it too much. However, playing it, I was pleasantly surprised. This is a VERY short region. After the party deals with Thorodin, there really isn't too much else to do. I got rid of the Hags actually because I just didn't like them, so that made it even shorter. However, the interaction with the brass dragon (bronze?) was actually quite fun. The lizard folk also made for some fun interactions as well.</p><p></p><p>To be honest, I found this region to be one of the higher RP ones that I ran. Although, IIRC, we only stayed in here about 5 or 6 sessions (other regions last 10-15), I do think it was quite fun. Plus, any fight with a dragon is always a blast. </p><p></p><p>I thought about doing K, but, I chickened out at the end. I just couldn't figure out a way to do the underwater thing with the resources they had. I knew they'd be pretty unhappy to go in with just Water Breathing spells. After all, a simple dispel magic could easily wipe out the entire party. Not a good thing at all. I'd love to give it another shot.</p><p></p><p>On another note, after I finish up with D, I want to write a rather lengthy report on what I liked, disliked and would do differently. Watch for it in the next couple of weeks.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3403466, member: 22779"] In the room descriptions, it mentions that everything is lit. IDHTBIFOM, but IIRC, there's something about the entire region lit by dim, foggy conditions. The whole phosphorescent thing works. Reading and prepping this region, I admit that I didn't like it too much. However, playing it, I was pleasantly surprised. This is a VERY short region. After the party deals with Thorodin, there really isn't too much else to do. I got rid of the Hags actually because I just didn't like them, so that made it even shorter. However, the interaction with the brass dragon (bronze?) was actually quite fun. The lizard folk also made for some fun interactions as well. To be honest, I found this region to be one of the higher RP ones that I ran. Although, IIRC, we only stayed in here about 5 or 6 sessions (other regions last 10-15), I do think it was quite fun. Plus, any fight with a dragon is always a blast. I thought about doing K, but, I chickened out at the end. I just couldn't figure out a way to do the underwater thing with the resources they had. I knew they'd be pretty unhappy to go in with just Water Breathing spells. After all, a simple dispel magic could easily wipe out the entire party. Not a good thing at all. I'd love to give it another shot. On another note, after I finish up with D, I want to write a rather lengthy report on what I liked, disliked and would do differently. Watch for it in the next couple of weeks. [/QUOTE]
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