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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="erucsbo" data-source="post: 3620222" data-attributes="member: 40110"><p>Huge Air Elementals rock.</p><p>The ones in the northern part of M hammered the party last night. Things were fairly boring - as I expected they would be, and after they talked themselves out of heading to the bottom of Death Canyon (after seeing a group of achaierais on patrol) the got walloped by the 6 elementals to the north west of the canyon.</p><p>I gave them a couple of rounds of the wind increasing - then initiative.</p><p>DC 25 reflex saves to avoid damage from whirlwinds and again to avoid being picked up meant that it was extremely hard for any of them to make the save.</p><p>The elementals picked up characters, then with the remainder of the movement from the spring attack took them, scattered them and dumped them (30' fall). So for most of the party members it was 2d8 from the whirlwind and 3d6 from falling damage each round. The elementals were having fun - until the fighter and paladin managed to get a few hits in. Being NE instead of N the elementals were also subject to the holy damage from the paladin's sword, and she got a smite on one as well.</p><p>2 elementals ended up biting the dust before the elementals took to their caves and gave the party a round of respite. We ended the session there, but they will come out again next round to continue the carnage - they aren't too smart (Int 8) so figured they might try and drop the party off the edge of the canyon now instead of just playing with them. I don't think Feather Fall has been on any of the spell caster spell lists yet, so will be interesting to see how they cope.</p><p></p><p>Oh - question which we couldn't find an explicit ruling on.</p><p>Does Stoneskin work against falling damage?</p><p>I know that in earlier editions the answer was no, but with it being damage reduction/adamantine now, some of the players are saying that it is bludgeoning damage and therefore subject to damage reduction.</p></blockquote><p></p>
[QUOTE="erucsbo, post: 3620222, member: 40110"] Huge Air Elementals rock. The ones in the northern part of M hammered the party last night. Things were fairly boring - as I expected they would be, and after they talked themselves out of heading to the bottom of Death Canyon (after seeing a group of achaierais on patrol) the got walloped by the 6 elementals to the north west of the canyon. I gave them a couple of rounds of the wind increasing - then initiative. DC 25 reflex saves to avoid damage from whirlwinds and again to avoid being picked up meant that it was extremely hard for any of them to make the save. The elementals picked up characters, then with the remainder of the movement from the spring attack took them, scattered them and dumped them (30' fall). So for most of the party members it was 2d8 from the whirlwind and 3d6 from falling damage each round. The elementals were having fun - until the fighter and paladin managed to get a few hits in. Being NE instead of N the elementals were also subject to the holy damage from the paladin's sword, and she got a smite on one as well. 2 elementals ended up biting the dust before the elementals took to their caves and gave the party a round of respite. We ended the session there, but they will come out again next round to continue the carnage - they aren't too smart (Int 8) so figured they might try and drop the party off the edge of the canyon now instead of just playing with them. I don't think Feather Fall has been on any of the spell caster spell lists yet, so will be interesting to see how they cope. Oh - question which we couldn't find an explicit ruling on. Does Stoneskin work against falling damage? I know that in earlier editions the answer was no, but with it being damage reduction/adamantine now, some of the players are saying that it is bludgeoning damage and therefore subject to damage reduction. [/QUOTE]
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