Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rvalle" data-source="post: 3809176" data-attributes="member: 28272"><p>I use it to run the Worlds Largest Dungeon! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I use Fantasy Grounds to run a game every Thursday night. We run Skype in conjunction with FG for voice communication.</p><p></p><p>FG allows each person to log in with their character, to roll virtual dice, see the maps and images I share with them and to see what text and dice rolls others do.</p><p></p><p>I use the built in masking of FG to run the WLD in 'real time'. Each person has their own token on the map and the move them around to where their character is at that exact moment. There is no question about where anyone is when the trap goes off or an ambush is sprung! It does make for some fun jockeying for position as they move down a hallway into the unknown or get ready to open a door. </p><p></p><p>The map can be zoomed in and out so while they are moving around exploring I'll have it zoomed out a bit to give them a wide view, when a fight starts I'll zoom in close to make the fight take up the whole map. If the players are talking about where they want to go next I'll zoom it out all the way so they can see where they have been and which parts are still unknown.</p><p></p><p>I use the 'combat tracker' to keep tabs on init order, current hp's of bad guys and good guys, to roll attacks for the bad guys (drag and drop all the bad guys attacks as once!) and any funky per round status I need to keep track of. </p><p></p><p>Each bad guy gets his own token which I either make from the srd monsters image from the wotc site or use one of the Fiery Dragon token packs I've bought. Or sometimes both so I can have a little variety of tokens on the map.</p><p></p><p>The players setup hot keys to do their attacks, saves and common battle rolls. They can kick off all their attacks with modifiers in seconds and, as they go up in levels and get more and more attacks (12th level now) is quite nice.</p><p></p><p>And lastly I'll use the software to share images with everyone. Usually a picture of what the current monster looks like but I've seen it used to show a wide variety of things... blimps flying though the air, what a trail in a forest looks like, some stairs in a castle... whatever you can find an image for.</p><p></p><p>Edit: trying to add a screenshot. This is with my dual monitor setup:</p><p><a href="http://www.fantasygrounds.com/forums/attachment.php?attachmentid=123&d=1183826597" target="_blank">http://www.fantasygrounds.com/forums/attachment.php?attachmentid=123&d=1183826597</a></p><p></p><p></p><p>rv</p></blockquote><p></p>
[QUOTE="rvalle, post: 3809176, member: 28272"] I use it to run the Worlds Largest Dungeon! :) I use Fantasy Grounds to run a game every Thursday night. We run Skype in conjunction with FG for voice communication. FG allows each person to log in with their character, to roll virtual dice, see the maps and images I share with them and to see what text and dice rolls others do. I use the built in masking of FG to run the WLD in 'real time'. Each person has their own token on the map and the move them around to where their character is at that exact moment. There is no question about where anyone is when the trap goes off or an ambush is sprung! It does make for some fun jockeying for position as they move down a hallway into the unknown or get ready to open a door. The map can be zoomed in and out so while they are moving around exploring I'll have it zoomed out a bit to give them a wide view, when a fight starts I'll zoom in close to make the fight take up the whole map. If the players are talking about where they want to go next I'll zoom it out all the way so they can see where they have been and which parts are still unknown. I use the 'combat tracker' to keep tabs on init order, current hp's of bad guys and good guys, to roll attacks for the bad guys (drag and drop all the bad guys attacks as once!) and any funky per round status I need to keep track of. Each bad guy gets his own token which I either make from the srd monsters image from the wotc site or use one of the Fiery Dragon token packs I've bought. Or sometimes both so I can have a little variety of tokens on the map. The players setup hot keys to do their attacks, saves and common battle rolls. They can kick off all their attacks with modifiers in seconds and, as they go up in levels and get more and more attacks (12th level now) is quite nice. And lastly I'll use the software to share images with everyone. Usually a picture of what the current monster looks like but I've seen it used to show a wide variety of things... blimps flying though the air, what a trail in a forest looks like, some stairs in a castle... whatever you can find an image for. Edit: trying to add a screenshot. This is with my dual monitor setup: [url]http://www.fantasygrounds.com/forums/attachment.php?attachmentid=123&d=1183826597[/url] rv [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
Top