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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="rvalle" data-source="post: 3900164" data-attributes="member: 28272"><p>Thanks for the ideas. </p><p></p><p>As the party is all 'good' they didn't like the idea of serving an evil Frost Giant very much. I tossed out the 'for a year' bit and it didn't go over so well.</p><p></p><p>So then the party tried to theaten their way past. The Frost Giant leader has a slave brought out and drops a Power Word Kill onto her as a 'show of power' (i.e Look at me I can cast 9th level spells!' and claims to have more of those where they came from (he does). The party takes the slaying of the slave very badly and an inviso mage drops an Acid Fog onto the leader an some of his minions. The battle restarts (it had paused when the leader ran in from the back of the cave yelling to halt the battle) and the party flees dropping Walls of Force behind them and D-dooring/flying away.</p><p></p><p>So, the party now knows the way out and that it is guarded by a high level Frost Giant caster (he said he was guarding the exit and they could smell the fresh air coming down the hallway... so close yet so far!). They figure they will stay in and clean up some loss ends while trying to gather enough power to fight their way though.</p><p></p><p></p><p>I doubt I'll run anything else with these characters once they get out of the WLD. I might take the undead region and run it as a stand-alone. I'll probably try to get the group to try Savage Worlds and run their Evernight campaign.</p><p></p><p>rv</p></blockquote><p></p>
[QUOTE="rvalle, post: 3900164, member: 28272"] Thanks for the ideas. As the party is all 'good' they didn't like the idea of serving an evil Frost Giant very much. I tossed out the 'for a year' bit and it didn't go over so well. So then the party tried to theaten their way past. The Frost Giant leader has a slave brought out and drops a Power Word Kill onto her as a 'show of power' (i.e Look at me I can cast 9th level spells!' and claims to have more of those where they came from (he does). The party takes the slaying of the slave very badly and an inviso mage drops an Acid Fog onto the leader an some of his minions. The battle restarts (it had paused when the leader ran in from the back of the cave yelling to halt the battle) and the party flees dropping Walls of Force behind them and D-dooring/flying away. So, the party now knows the way out and that it is guarded by a high level Frost Giant caster (he said he was guarding the exit and they could smell the fresh air coming down the hallway... so close yet so far!). They figure they will stay in and clean up some loss ends while trying to gather enough power to fight their way though. I doubt I'll run anything else with these characters once they get out of the WLD. I might take the undead region and run it as a stand-alone. I'll probably try to get the group to try Savage Worlds and run their Evernight campaign. rv [/QUOTE]
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