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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Bathnor" data-source="post: 4695387" data-attributes="member: 68998"><p><strong>New Party Enters the WLD....</strong></p><p></p><p>Greetings everyone. First I wanted to say what a great read the Worlds Largest Dungeon has been. I got myself a great deal on it from amazon.com. This thread has also been a great read, lots of interesting ideas in it. Yes I did read the entire thing <img src="http://www.enworld.org/forum/images/smilies/glasses.png"  class="smilie" loading="lazy" alt="B-)" title="Glasses    B-)" data-shortname="B-)" />. I wish that some of the posts in this thread weren't lost during the crash. </p><p> </p><p>So I am the DM for a small group of players up here in Maine. The campaign I was previously running was a Forgotten Realms/Spelljammer game using the 3.5 edition rules. The campaign was nearing the end so I started thinking about what to do for the next one. I knew my players were getting bored with Spelljamming and after a campaign spanning 4 years I couldn't blame em. I wanted a massive dungeon crawl, but didn't want to run Undermountain as Halaster was one of my BBEGs in the previous campaign. After doing some homework and reading some reviews I ordered the Worlds Largest Dungeon. So far I am very glad that I did. </p><p> </p><p>I am running the WLD as a Gesalt adventure because I only have three players. I have been a DM for 18 years now, this is my first gesalt campaign. I decided to limit what books my players could select feats and spells from. They can choose from the PHB, Players Guide to Faerun, Races of Faerun, Magic of Faerun, and Sword and Fist. Yes the WLD is going to be set in the Realms, up in the Spine of the World Mountains. </p><p> </p><p>My players were very interested in playing Gesalt characters. None of them had ever used them before. I told them they were going on a long journey so they should make sure that their characters are ready. I also told them no web or entangle spells, and that wizards and druids get screwed, but they could play them if they wished. They could pick any race native to the Realms as long as it has a EL of 0 or +1. The party consists of a human Monk/Fighter, a Dwarven Fighter/Ranger, and  Human Sorcerer/Cleric of Mystra.  I'm sure they will regret not taking Rogue as a class, but if they survive the first few really nasty traps I bet someone will take it when they level.</p><p> </p><p>This is my first Gesalt campaign. I know people have said earlier in the thread that they were running the WLD gesalt style but I don't remember them ever speaking about how they changed the encounters so they are gesalt as well. Does anyone have any advice?</p></blockquote><p></p>
[QUOTE="Bathnor, post: 4695387, member: 68998"] [b]New Party Enters the WLD....[/b] Greetings everyone. First I wanted to say what a great read the Worlds Largest Dungeon has been. I got myself a great deal on it from amazon.com. This thread has also been a great read, lots of interesting ideas in it. Yes I did read the entire thing B-). I wish that some of the posts in this thread weren't lost during the crash. So I am the DM for a small group of players up here in Maine. The campaign I was previously running was a Forgotten Realms/Spelljammer game using the 3.5 edition rules. The campaign was nearing the end so I started thinking about what to do for the next one. I knew my players were getting bored with Spelljamming and after a campaign spanning 4 years I couldn't blame em. I wanted a massive dungeon crawl, but didn't want to run Undermountain as Halaster was one of my BBEGs in the previous campaign. After doing some homework and reading some reviews I ordered the Worlds Largest Dungeon. So far I am very glad that I did. I am running the WLD as a Gesalt adventure because I only have three players. I have been a DM for 18 years now, this is my first gesalt campaign. I decided to limit what books my players could select feats and spells from. They can choose from the PHB, Players Guide to Faerun, Races of Faerun, Magic of Faerun, and Sword and Fist. Yes the WLD is going to be set in the Realms, up in the Spine of the World Mountains. My players were very interested in playing Gesalt characters. None of them had ever used them before. I told them they were going on a long journey so they should make sure that their characters are ready. I also told them no web or entangle spells, and that wizards and druids get screwed, but they could play them if they wished. They could pick any race native to the Realms as long as it has a EL of 0 or +1. The party consists of a human Monk/Fighter, a Dwarven Fighter/Ranger, and Human Sorcerer/Cleric of Mystra. I'm sure they will regret not taking Rogue as a class, but if they survive the first few really nasty traps I bet someone will take it when they level. This is my first Gesalt campaign. I know people have said earlier in the thread that they were running the WLD gesalt style but I don't remember them ever speaking about how they changed the encounters so they are gesalt as well. Does anyone have any advice? [/QUOTE]
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