Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bathnor" data-source="post: 4742949" data-attributes="member: 68998"><p><strong>Campaign session #3</strong></p><p></p><p>Greetings everyone, thought I'd come back on and post some more of my groups adventures. I asked them a few weeks ago if they minded me posting their adventures. They were all pretty excited about it. One asked me if he could have the link where I would be posting it. I told him he would have to be patient and wait until the campaign was over because the thread contains spoilers. </p><p> </p><p>So after camping they decided to head up to the north where the encountered the ogre in the water room. The ogre was going to try to ambush them but the dwarf spotted him. The Monk offered to talk with him, but the ogre thinking that they were weak charged in to attack. They party managed to get him down to half of his hit points after a tough fight and the ogre threw up his hands and said he was willing to talk now. </p><p> </p><p>The party learned that he had come down with the Ratman and his army. They had been down in the dungeon for over 2 weeks with no sign of a way out. The ratman had been gone for awhile but the ogre didn't know why or where he had gone. Once he had left, the orcs, kobolds, and trogs had started to work together but then they fell into their old racial hatreds and started battling each other. That is untill the mantles, rats and bugs started to show up. Then it was a fight for their lives. He also told them that the water in this room was safe to drink, but that it has a lot of visitors. The monk asked him if he would like to join their party, but the ogre refused.</p><p> </p><p>They then proceded to the pillar room where they found two dire rats. The party took them out pretty easily and after a quick search of the room the monk found the Whip Token. </p><p> </p><p>They found a room with a bunch of dead orcs in it. The dwarf looted some of the orcs weapons that they were carrying, just in case she needed backup ones later on. </p><p> </p><p>They then found the Orc coward hiding in his little room. After a bit of intimidation from the dwarf he decided that it would be good if he joined with them. At least until he can rejoin the other orcs, or he finds a way out of this hellish dungeon. Torag is a War2/Barb2 in my campaign. I don't know why but apparently the monk and the dwarf thought Torag was stupid as well. The kept calling him "fodder". Especially the dwarf. This really started to get on Torags nerves <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. </p><p> </p><p>As they were exploring past Torogs area they came upon a locked door that was traped with a burning hands trap. The dwarf decided to try to break the door open. She rolled a natural 20 and the went flying inward. In there was a winged thing (angel) lying on the floor. The monk went to search the body and was granted +1 wis and +1 con as the body disentegrated into dust. He was also granted a vision of the first room of the dungeon as a massive earthquake hit and tore a fissure into it. The dwark picked up the signet ring that the winged creature carried. </p><p> </p><p>They next came to a long hallway with a door with a burning hands trap on it. The dwarf though she could knock the door in with her "mighty axe" but after taking damage a couple of times, she thought batter of it. They continued down the halway to the open secret door and found more dead orc bodies. The dwarf was excited when she found the masterwork battleaxe. It made her "mighty axe" even more mighty. When they went back downt he hallway they were attacked by another fiendish rat swarm. With a bit of luck they managed to kill the swarm. I had to have the cleric cast some healing spells on the monk though, he was bitten quite badly. </p><p>(The Cleric wasn't able to make it this session so I didn't run him unless the party needed heals.) They also weren't happy with Torag for not fighting the rats with them. </p><p> </p><p>They also tried to set up a makeshift barrier out of a couple tables from the room with the dead orcs. They set it up in front of the door with the burning hands trap on it. They though it would allow them to break down the door with out getting hurt. Good idea in theory, but they just managed to set the tables on fire and fill the area with acridic smoke. And the door was still standing. I bet they wished they had a thief in the party.</p><p> </p><p>They next found the long hallway with the dead kobolds and orcs. Finding nothing of interest the continued on to the south. They came upon the workshop from the back end. They did some searching but found nothing of interest. They searched the labratory to the north and the dwarf found the container with the pebbles in it and the monk found the one with the scrolls in it. He gave the scrolls to the cleric the following week. </p><p> </p><p>They all thought that it would be a good place to set up camp and end the session. During the night they were attacked by two dire rats. They were killed and they party again chastised Torag for not goining them in the fight.</p></blockquote><p></p>
[QUOTE="Bathnor, post: 4742949, member: 68998"] [b]Campaign session #3[/b] Greetings everyone, thought I'd come back on and post some more of my groups adventures. I asked them a few weeks ago if they minded me posting their adventures. They were all pretty excited about it. One asked me if he could have the link where I would be posting it. I told him he would have to be patient and wait until the campaign was over because the thread contains spoilers. So after camping they decided to head up to the north where the encountered the ogre in the water room. The ogre was going to try to ambush them but the dwarf spotted him. The Monk offered to talk with him, but the ogre thinking that they were weak charged in to attack. They party managed to get him down to half of his hit points after a tough fight and the ogre threw up his hands and said he was willing to talk now. The party learned that he had come down with the Ratman and his army. They had been down in the dungeon for over 2 weeks with no sign of a way out. The ratman had been gone for awhile but the ogre didn't know why or where he had gone. Once he had left, the orcs, kobolds, and trogs had started to work together but then they fell into their old racial hatreds and started battling each other. That is untill the mantles, rats and bugs started to show up. Then it was a fight for their lives. He also told them that the water in this room was safe to drink, but that it has a lot of visitors. The monk asked him if he would like to join their party, but the ogre refused. They then proceded to the pillar room where they found two dire rats. The party took them out pretty easily and after a quick search of the room the monk found the Whip Token. They found a room with a bunch of dead orcs in it. The dwarf looted some of the orcs weapons that they were carrying, just in case she needed backup ones later on. They then found the Orc coward hiding in his little room. After a bit of intimidation from the dwarf he decided that it would be good if he joined with them. At least until he can rejoin the other orcs, or he finds a way out of this hellish dungeon. Torag is a War2/Barb2 in my campaign. I don't know why but apparently the monk and the dwarf thought Torag was stupid as well. The kept calling him "fodder". Especially the dwarf. This really started to get on Torags nerves :). As they were exploring past Torogs area they came upon a locked door that was traped with a burning hands trap. The dwarf decided to try to break the door open. She rolled a natural 20 and the went flying inward. In there was a winged thing (angel) lying on the floor. The monk went to search the body and was granted +1 wis and +1 con as the body disentegrated into dust. He was also granted a vision of the first room of the dungeon as a massive earthquake hit and tore a fissure into it. The dwark picked up the signet ring that the winged creature carried. They next came to a long hallway with a door with a burning hands trap on it. The dwarf though she could knock the door in with her "mighty axe" but after taking damage a couple of times, she thought batter of it. They continued down the halway to the open secret door and found more dead orc bodies. The dwarf was excited when she found the masterwork battleaxe. It made her "mighty axe" even more mighty. When they went back downt he hallway they were attacked by another fiendish rat swarm. With a bit of luck they managed to kill the swarm. I had to have the cleric cast some healing spells on the monk though, he was bitten quite badly. (The Cleric wasn't able to make it this session so I didn't run him unless the party needed heals.) They also weren't happy with Torag for not fighting the rats with them. They also tried to set up a makeshift barrier out of a couple tables from the room with the dead orcs. They set it up in front of the door with the burning hands trap on it. They though it would allow them to break down the door with out getting hurt. Good idea in theory, but they just managed to set the tables on fire and fill the area with acridic smoke. And the door was still standing. I bet they wished they had a thief in the party. They next found the long hallway with the dead kobolds and orcs. Finding nothing of interest the continued on to the south. They came upon the workshop from the back end. They did some searching but found nothing of interest. They searched the labratory to the north and the dwarf found the container with the pebbles in it and the monk found the one with the scrolls in it. He gave the scrolls to the cleric the following week. They all thought that it would be a good place to set up camp and end the session. During the night they were attacked by two dire rats. They were killed and they party again chastised Torag for not goining them in the fight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
Top