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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Bathnor" data-source="post: 4761335" data-attributes="member: 68998"><p><strong>Week 5 Lantern Archon and first tatoo is used ...</strong></p><p></p><p>Well, after resting (they were attacked by more rats while camping)they decided to head to the west. They came to the different workshops and decided to fight the full stirges. It was a pretty easy fight for them. As they were coming out after the fight they spotted a glowing ball of light about the size of a soccer ball. The monk thought it could be a Will o Wisp. The cleric made a knowledge check and saw it as a Lantern Archon. </p><p> </p><p>I used a voice program for the Archon. This way I can change the voice for each one. They learned a bit from it though. This was a prison built by celestials and angels for evil of all kinds. It was built before the first Dwarf or Elf ever walked Fearun. To the north lies the celestial garrison, to the east lies the mighty goblin empire. </p><p> </p><p>The party did ask other questions but the archon didn't have any answers for them. After this they came upon the room with eight stirges. Everyone took come CON drain during the fight. Stirges can be really nasty creatures lol. </p><p> </p><p>Well they came to the Trog area next. They knew something was up when they got to the stinky area. They didin't know if it was Trogs or trash, so they pressed on. They got to the ambush point and out popped 7 trogs. One ran for the door in the back and the other 6 charged at the players. </p><p> </p><p>The party thought that they could have an advantage over the Trogs if the pulled back to the other side of the dead darkmantles. As they were retreating to their position the Trogs caught up to them and started attacking them. They also heard chanting coming from the room the Trogs had come from. The Trog Cleric is a cleric2/bard2. The Bard actualy proved to be quite usefull for pumping the other trogs up so they can hurt the party more. They party has taken quite a beating at this point. There are only 2 trogs left and the bard still plays in the other room. Then more trogs come charging up the corridor at them. (the ones that were with the bard). The party tried to stay their ground. The dwarf was the first to fall under the trog assult. This caused the monk to want to fall back up to the cleric. He was his by some of the trogs AoO attacks and he fell into unconsiousness as well. </p><p> </p><p>The cleric/sorc being the only party member standing decided to grab the monk and get away as fast as he could. So he drags the monk up the passage to the north. The Trogs didn't follow the cleric past their hideout. This left the dwarf laying there bleeding to death. She died and awoke 7 hours later.</p><p> </p><p> Her body and head hurt like hell (-1 con permant) and he tattoo had used its one charge. She also didn't have any of her gear on her. She was nekid in the dungeon. Trogs close by and her party is gone <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. She snuck away, found a dead orc in one of the rooms and took his armor and an axe and a dagger. </p><p> </p><p>She then went down to the water pillar room to wash the scent of trog and orc off of her. There was an earthquake and everyone in the region took damage. </p><p> </p><p>the Cleric took the Monk up the hallway to the north and was going to camp on the hallway. he noticed the secret door in the northern wall and decided that it'd be best to camp behind a secret door and went through with the monk in tow. It opened up into a bedroom (region B). He left the monk there and went to fill his waterskins. </p><p> </p><p>He ran into the dwarf in the pillar room and they got more water and went back to the bedroom and gave it a quick search. They found a scroll of lesser restoration here. They didn't find the secret doors in this room. They did notice that the hallway leading to this room was lit up and the room that they were in had the same fixtures on the ceiling but none of them are working. So they camped here and called it a night. </p><p> </p><p>The Dwarf is saying she wants revengo on the Trogs. Well I think they all do. They also need to heal some CON from the stirges. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Bathnor, post: 4761335, member: 68998"] [b]Week 5 Lantern Archon and first tatoo is used ...[/b] Well, after resting (they were attacked by more rats while camping)they decided to head to the west. They came to the different workshops and decided to fight the full stirges. It was a pretty easy fight for them. As they were coming out after the fight they spotted a glowing ball of light about the size of a soccer ball. The monk thought it could be a Will o Wisp. The cleric made a knowledge check and saw it as a Lantern Archon. I used a voice program for the Archon. This way I can change the voice for each one. They learned a bit from it though. This was a prison built by celestials and angels for evil of all kinds. It was built before the first Dwarf or Elf ever walked Fearun. To the north lies the celestial garrison, to the east lies the mighty goblin empire. The party did ask other questions but the archon didn't have any answers for them. After this they came upon the room with eight stirges. Everyone took come CON drain during the fight. Stirges can be really nasty creatures lol. Well they came to the Trog area next. They knew something was up when they got to the stinky area. They didin't know if it was Trogs or trash, so they pressed on. They got to the ambush point and out popped 7 trogs. One ran for the door in the back and the other 6 charged at the players. The party thought that they could have an advantage over the Trogs if the pulled back to the other side of the dead darkmantles. As they were retreating to their position the Trogs caught up to them and started attacking them. They also heard chanting coming from the room the Trogs had come from. The Trog Cleric is a cleric2/bard2. The Bard actualy proved to be quite usefull for pumping the other trogs up so they can hurt the party more. They party has taken quite a beating at this point. There are only 2 trogs left and the bard still plays in the other room. Then more trogs come charging up the corridor at them. (the ones that were with the bard). The party tried to stay their ground. The dwarf was the first to fall under the trog assult. This caused the monk to want to fall back up to the cleric. He was his by some of the trogs AoO attacks and he fell into unconsiousness as well. The cleric/sorc being the only party member standing decided to grab the monk and get away as fast as he could. So he drags the monk up the passage to the north. The Trogs didn't follow the cleric past their hideout. This left the dwarf laying there bleeding to death. She died and awoke 7 hours later. Her body and head hurt like hell (-1 con permant) and he tattoo had used its one charge. She also didn't have any of her gear on her. She was nekid in the dungeon. Trogs close by and her party is gone :). She snuck away, found a dead orc in one of the rooms and took his armor and an axe and a dagger. She then went down to the water pillar room to wash the scent of trog and orc off of her. There was an earthquake and everyone in the region took damage. the Cleric took the Monk up the hallway to the north and was going to camp on the hallway. he noticed the secret door in the northern wall and decided that it'd be best to camp behind a secret door and went through with the monk in tow. It opened up into a bedroom (region B). He left the monk there and went to fill his waterskins. He ran into the dwarf in the pillar room and they got more water and went back to the bedroom and gave it a quick search. They found a scroll of lesser restoration here. They didn't find the secret doors in this room. They did notice that the hallway leading to this room was lit up and the room that they were in had the same fixtures on the ceiling but none of them are working. So they camped here and called it a night. The Dwarf is saying she wants revengo on the Trogs. Well I think they all do. They also need to heal some CON from the stirges. :] [/QUOTE]
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