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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Bathnor" data-source="post: 4761406" data-attributes="member: 68998"><p><strong>Week 6 ..</strong></p><p></p><p>I still think that gesalting the Trog cleric into a cleric/bard was really helpfull. The renforcements helped as well. So after licking their wounds the party decided to go check out some areas near the big gem that exploded. </p><p> </p><p>They found 2 storage rooms the dwarf almost hit by some black mold in one of them. They also found a bathroom that was pretty stinky. They also found a locked door that they tried to break. They couldn't seem to do it and decided to leave it be. </p><p> </p><p>They same to the foggy prison room. They didn't even go in, they just peeked in the door and went on their way. Maybe it's because I sent them to Ravenloft for a bit in my last campaign. My players seem to be afraid of foggy places for now!<img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /></p><p> </p><p>They checked the door to the north and it was locked. The Dwarf managed to set of a glyth trap that was on the door. She was trying to break down the door, but didn't have any luck. They decied to continue exploring. </p><p> </p><p>The two lizardfolk in the room had heard the trap go off and the "knock" at the door. They waited a bit and then checked it out. They saw the backs of the party as they were leaving the area. They decided to follow them at a distance to see why they were in the area. Kalhiss is a Rgr3/Rog3 and Slissth is a Dru3/Ftr3. </p><p> </p><p>They party didn't notice that they were being followed. They continued on to the long hallway. Lots of open doors leading in every direction. There are dead bodies of kobolds and orcs and darkmantles everywhere. </p><p> </p><p>They continued on to the east. They were met with Darkness and some darkmantles in the next room. The monk was grappled and the fight was on. This was another tough fight for the party. There's six darkmantles, but their bigger than the others they have fought. The two lizardfolk decided to help them out. The monk got knocked uncounsious a couple of times as was the dwarf. The cleric got hit a few times but was lucky with his grapple rolls. </p><p> </p><p>When the fight was over they lizardfolk invited the party back to their home so they could rest and talk. They told the same story as the ogre that they had come in as part of the rat mans army, but then he disappeared and the orcs, trogs, and kobolds started fighting again. They figure they came into this place about 2 - 2 1/2 weeks before the party came in. They havn't found an exit but have kind of kept to themselves since the fiendish creatures started coming in. </p><p> </p><p>They decide to join the party in hopes of finding an exit for this hell. The party camps for the night and we decide to end the session. The monk wants to take some grapple feat, he wants to use it against those damn darkmantles lol.</p></blockquote><p></p>
[QUOTE="Bathnor, post: 4761406, member: 68998"] [b]Week 6 ..[/b] I still think that gesalting the Trog cleric into a cleric/bard was really helpfull. The renforcements helped as well. So after licking their wounds the party decided to go check out some areas near the big gem that exploded. They found 2 storage rooms the dwarf almost hit by some black mold in one of them. They also found a bathroom that was pretty stinky. They also found a locked door that they tried to break. They couldn't seem to do it and decided to leave it be. They same to the foggy prison room. They didn't even go in, they just peeked in the door and went on their way. Maybe it's because I sent them to Ravenloft for a bit in my last campaign. My players seem to be afraid of foggy places for now!:uhoh: They checked the door to the north and it was locked. The Dwarf managed to set of a glyth trap that was on the door. She was trying to break down the door, but didn't have any luck. They decied to continue exploring. The two lizardfolk in the room had heard the trap go off and the "knock" at the door. They waited a bit and then checked it out. They saw the backs of the party as they were leaving the area. They decided to follow them at a distance to see why they were in the area. Kalhiss is a Rgr3/Rog3 and Slissth is a Dru3/Ftr3. They party didn't notice that they were being followed. They continued on to the long hallway. Lots of open doors leading in every direction. There are dead bodies of kobolds and orcs and darkmantles everywhere. They continued on to the east. They were met with Darkness and some darkmantles in the next room. The monk was grappled and the fight was on. This was another tough fight for the party. There's six darkmantles, but their bigger than the others they have fought. The two lizardfolk decided to help them out. The monk got knocked uncounsious a couple of times as was the dwarf. The cleric got hit a few times but was lucky with his grapple rolls. When the fight was over they lizardfolk invited the party back to their home so they could rest and talk. They told the same story as the ogre that they had come in as part of the rat mans army, but then he disappeared and the orcs, trogs, and kobolds started fighting again. They figure they came into this place about 2 - 2 1/2 weeks before the party came in. They havn't found an exit but have kind of kept to themselves since the fiendish creatures started coming in. They decide to join the party in hopes of finding an exit for this hell. The party camps for the night and we decide to end the session. The monk wants to take some grapple feat, he wants to use it against those damn darkmantles lol. [/QUOTE]
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