Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rvalle" data-source="post: 4824508" data-attributes="member: 28272"><p>I need ideas.</p><p></p><p>My group read both scrolls (more on that later). I went with destroying all the undead except for the big guys, +1 level and each player gets a wish.</p><p></p><p>With all the undead gone and most the map explored finding the last 2 levers were easy to find and throw. </p><p></p><p>At that point they got another +1 level (I figured the one from the scroll was bonus and I had planned on giving them a level with they threw the last lever). The were then hit the the massive wave of black energy giving them -4 levels (I gave them a fort save dc 41 to resist. One player got a 38 (on a roll of 15) but all failed). There is also a grinding noise coming from the center.</p><p></p><p>So... now what? With all the undead ... dead they won't flock to the World Eaters banner to fight for him. I see several options.</p><p></p><p>1. The 2 big guys that are currently around are the mummy and ghost. They can show up to fight for the Demon.</p><p></p><p>2. All the undead that were destroyed can come back. The bad guys can now fight on the party's side per the book. This would also make the party have to fight to get to the Center from where they are now at the last lever.</p><p></p><p>Any other ideas or which one of those are the best one? The 1st one would be easier to prepare for but somewhat harder to run as I'd have to run both casters. The 2nd one would be harder to get ready for as I'd have to figure out what undead show up and we'd have to run though the fights getting to the center. But the final fight might be easier as the big bad guys and the other undead would cancel out.</p><p></p><p>Thoughts?</p><p></p><p>rv</p></blockquote><p></p>
[QUOTE="rvalle, post: 4824508, member: 28272"] I need ideas. My group read both scrolls (more on that later). I went with destroying all the undead except for the big guys, +1 level and each player gets a wish. With all the undead gone and most the map explored finding the last 2 levers were easy to find and throw. At that point they got another +1 level (I figured the one from the scroll was bonus and I had planned on giving them a level with they threw the last lever). The were then hit the the massive wave of black energy giving them -4 levels (I gave them a fort save dc 41 to resist. One player got a 38 (on a roll of 15) but all failed). There is also a grinding noise coming from the center. So... now what? With all the undead ... dead they won't flock to the World Eaters banner to fight for him. I see several options. 1. The 2 big guys that are currently around are the mummy and ghost. They can show up to fight for the Demon. 2. All the undead that were destroyed can come back. The bad guys can now fight on the party's side per the book. This would also make the party have to fight to get to the Center from where they are now at the last lever. Any other ideas or which one of those are the best one? The 1st one would be easier to prepare for but somewhat harder to run as I'd have to run both casters. The 2nd one would be harder to get ready for as I'd have to figure out what undead show up and we'd have to run though the fights getting to the center. But the final fight might be easier as the big bad guys and the other undead would cancel out. Thoughts? rv [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
World's Largest Dungeon in actual play [Spoilers!]
Top