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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="Bathnor" data-source="post: 5056198" data-attributes="member: 68998"><p>2) There are lots of typos in the campaign book. If you pay attention while you get set up you'll catch them and be able to fix em. I thought the minotaurs in region had bad stats, so I made them the same way the PCs do. 3 stat point buy and the other 3 get 4d6 drop the lowest. Now they have str in the high twenties and some can hit 30 str if they rage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p> </p><p>3) A lot of the web sites for errata are gone i guess. This thread is a good place to come and ask questions. I'm sure that people that have finished it and the others still playing it will help you out as best we can. I know i've gotten some good advice here. </p><p> </p><p>4) I havn't finished the dungeon yet. I have been doing more of an old school style of expreience where it takes a ton of exp to level. The players don't mind because it lets them know their characters better. </p><p> </p><p>5) My party is level nine. They have finished A,B,C,E, and some of F,G, and I. I have the dungeon in the Forgotten Realms. I only allow certain material from certain books. Sword and Fist, Complete Adventurer, FR:CS, Magic of Faerun, Races of Faerun, Players Handbook, DMG, Unearthed Arcana (Paladin Variants), Complete Warrior. </p><p> </p><p>I went through every book and chose feats, spells and PrCs that would fit into the setting and not be OP. I even edited the spell lists in the PHB, this makes it easier on players because they know what spells will work down here. I use the same feat/spell/PrC lists that the players do. One of my players has commented that he would like to take down the Null Field that blocks teleportation. </p><p> </p><p>We also have to have a hard copy of the book we use. no PDFs. It makes finding stuff so much quicker with the book actually in front of you.</p><p> </p><p>Anyways, I have to get reaady for my WLD session of the week. I can't wait to see what happens with the Minotaurs. Hope this was helpful. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Bathnor, post: 5056198, member: 68998"] 2) There are lots of typos in the campaign book. If you pay attention while you get set up you'll catch them and be able to fix em. I thought the minotaurs in region had bad stats, so I made them the same way the PCs do. 3 stat point buy and the other 3 get 4d6 drop the lowest. Now they have str in the high twenties and some can hit 30 str if they rage :D. 3) A lot of the web sites for errata are gone i guess. This thread is a good place to come and ask questions. I'm sure that people that have finished it and the others still playing it will help you out as best we can. I know i've gotten some good advice here. 4) I havn't finished the dungeon yet. I have been doing more of an old school style of expreience where it takes a ton of exp to level. The players don't mind because it lets them know their characters better. 5) My party is level nine. They have finished A,B,C,E, and some of F,G, and I. I have the dungeon in the Forgotten Realms. I only allow certain material from certain books. Sword and Fist, Complete Adventurer, FR:CS, Magic of Faerun, Races of Faerun, Players Handbook, DMG, Unearthed Arcana (Paladin Variants), Complete Warrior. I went through every book and chose feats, spells and PrCs that would fit into the setting and not be OP. I even edited the spell lists in the PHB, this makes it easier on players because they know what spells will work down here. I use the same feat/spell/PrC lists that the players do. One of my players has commented that he would like to take down the Null Field that blocks teleportation. We also have to have a hard copy of the book we use. no PDFs. It makes finding stuff so much quicker with the book actually in front of you. Anyways, I have to get reaady for my WLD session of the week. I can't wait to see what happens with the Minotaurs. Hope this was helpful. :) [/QUOTE]
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