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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="thufur" data-source="post: 5498429" data-attributes="member: 25922"><p><strong>Well that only took 3 months.</strong></p><p></p><p>Well that only took most of a year to plan, most of 3 months to run.</p><p></p><p>Used the map from the Temple of Orcus from H2, reverse engineered as a prison -- there were two groups of demons fighting throughout: Orcus' trying to free him, Demogorgon's trying to stop them.</p><p>Minor demons kept popping in and out -- basically the word had spread quickly throughout the Abyss, and it was understood that if you (as a demon) weren't there supporting either Orcus or Demongorgon, when the dust cleared there would be consequences.</p><p></p><p>The party waded through numerous skrimishes & ongoing melees to get to their destination:</p><p>dretches fighting skraggs and merrow</p><p>bebeliths and retrievers fighting skraggs and merrow</p><p>Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out - first time paladin & Cavalier EVER got to do mounted aerial combat - pretty badassed.</p><p>More Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out</p><p>Babaus slinking in & out of shadows , battling a Goristro tossing boulders & a alu-demon with a wand of polymorphing</p><p>Type V and chasme vs. Type II and babaus, in the midst of More Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out</p><p>Anti-paladin, type IIs and succubus -- the Anti Paladin was wielding Doomgiver.</p><p>TITANIC sized Type II standing in the midst of even more Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out</p><p>The Hall of the Undead -- dark room full of zombies, skeletons, vampires and shadows.</p><p></p><p>The main prison room came down to a battle of Orcus, Type V, Type II against Type VI, Type IV -- nearly everything else was eliminated w. Symbols, etc...</p><p></p><p>Took a while to finish up the fight against Orcus -- just the sheer number of creatures involved made it complicated, and the vast number of innate abilities for the demons makes running them competently and intelligently kind of hard. Mainly, he had to figure out what/who was the biggest threat and eliminate it quickly (usually with a Polymorph or Symbol)</p><p>The only thing I changed was that his Teleportation was limited to the top of the pyramid structure ( due to his imprisonment) .</p><p>What I found -- anything that gets within 60' of him is just a victim due to Psionics, especially with him sucking PSPs from friendly demons.</p><p>30' is pure suicide - Time Stop and then ... whatever. Sheesh. Seeing what would happen to any fiends foolish enough to try flying at him ... priceless -- they'd just stop in midair and then "bad things would happen" and POOF gore-spolsion.</p><p>That REALLY made the Paladin with a Hammer of Thunderbolts think twice about getting into range.</p><p></p><p>So the party stayed at a distance and the only real threat to them was the Polymorph Any Object ( still , thats a MAJOR threat) Anything they did was being shrugged off via MR or healed via Poly Self, so he wasn't seeing them as the REAL threat -- I run Telekinesis as being "g", 10m/s^2 , and that makes demons darn near invulnerable to missiles</p><p>He knew that the Type VI and his Symbols would eventually get through his MR and Stun him, then its Psionics would probably be able to knock him on his arse, so that was the main focus of his thoughts & energies.</p><p>So it was fun to run demon vs. demon combat ( and getting to see just how crazy Gate can be), and everyone getting to throw around some pretty powerful magic was a good feeling. Next time, I'd prefer a backup DM run any 3rd party.</p><p></p><p>In the end, 15th level MU used a Truename on himself, Polymorphed into a Type III and teleported near the Big Goat. The reaction he received was positive ( Orcus assumed that another fiend had come to join him). The MU then pulled out the Tome of Time ( shockingly held onto from adventures in Lost Tomb of Martek) and successfully read Timestop. Then he pulled out his Wand of Conjuration, created a Prismatic Sphere, step outside of it and read Permanancy, also from the Tome of Time.</p><p></p><p>Needless to say, some demon jaws dropped to the floor.</p><p>After that it was just a matter of mopping up the remaining demons -- Demogorgon's minions were happy and left.</p><p>I've been racking my brains & going through the MM, MMII and FF trying to find the right combination of monsters with innate abilities Orcus could ShapeChange into & get through the Prismatic Sphere -- which I thought was a completely BRILLIANT solution to a rather vexing problem.</p><p></p><p>So killing Orcus -- probably not possible.</p><p>Containing Orcus -- possible in limited circumstances ( no long range teleportation to heal up via polymorph, move out of range , etc...) and probably not long term.</p><p></p><p>__________</p></blockquote><p></p>
[QUOTE="thufur, post: 5498429, member: 25922"] [b]Well that only took 3 months.[/b] Well that only took most of a year to plan, most of 3 months to run. Used the map from the Temple of Orcus from H2, reverse engineered as a prison -- there were two groups of demons fighting throughout: Orcus' trying to free him, Demogorgon's trying to stop them. Minor demons kept popping in and out -- basically the word had spread quickly throughout the Abyss, and it was understood that if you (as a demon) weren't there supporting either Orcus or Demongorgon, when the dust cleared there would be consequences. The party waded through numerous skrimishes & ongoing melees to get to their destination: dretches fighting skraggs and merrow bebeliths and retrievers fighting skraggs and merrow Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out - first time paladin & Cavalier EVER got to do mounted aerial combat - pretty badassed. More Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out Babaus slinking in & out of shadows , battling a Goristro tossing boulders & a alu-demon with a wand of polymorphing Type V and chasme vs. Type II and babaus, in the midst of More Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out Anti-paladin, type IIs and succubus -- the Anti Paladin was wielding Doomgiver. TITANIC sized Type II standing in the midst of even more Type Is fighting chasme in a pitched aerial battle of demons BWAMPFING in and out The Hall of the Undead -- dark room full of zombies, skeletons, vampires and shadows. The main prison room came down to a battle of Orcus, Type V, Type II against Type VI, Type IV -- nearly everything else was eliminated w. Symbols, etc... Took a while to finish up the fight against Orcus -- just the sheer number of creatures involved made it complicated, and the vast number of innate abilities for the demons makes running them competently and intelligently kind of hard. Mainly, he had to figure out what/who was the biggest threat and eliminate it quickly (usually with a Polymorph or Symbol) The only thing I changed was that his Teleportation was limited to the top of the pyramid structure ( due to his imprisonment) . What I found -- anything that gets within 60' of him is just a victim due to Psionics, especially with him sucking PSPs from friendly demons. 30' is pure suicide - Time Stop and then ... whatever. Sheesh. Seeing what would happen to any fiends foolish enough to try flying at him ... priceless -- they'd just stop in midair and then "bad things would happen" and POOF gore-spolsion. That REALLY made the Paladin with a Hammer of Thunderbolts think twice about getting into range. So the party stayed at a distance and the only real threat to them was the Polymorph Any Object ( still , thats a MAJOR threat) Anything they did was being shrugged off via MR or healed via Poly Self, so he wasn't seeing them as the REAL threat -- I run Telekinesis as being "g", 10m/s^2 , and that makes demons darn near invulnerable to missiles He knew that the Type VI and his Symbols would eventually get through his MR and Stun him, then its Psionics would probably be able to knock him on his arse, so that was the main focus of his thoughts & energies. So it was fun to run demon vs. demon combat ( and getting to see just how crazy Gate can be), and everyone getting to throw around some pretty powerful magic was a good feeling. Next time, I'd prefer a backup DM run any 3rd party. In the end, 15th level MU used a Truename on himself, Polymorphed into a Type III and teleported near the Big Goat. The reaction he received was positive ( Orcus assumed that another fiend had come to join him). The MU then pulled out the Tome of Time ( shockingly held onto from adventures in Lost Tomb of Martek) and successfully read Timestop. Then he pulled out his Wand of Conjuration, created a Prismatic Sphere, step outside of it and read Permanancy, also from the Tome of Time. Needless to say, some demon jaws dropped to the floor. After that it was just a matter of mopping up the remaining demons -- Demogorgon's minions were happy and left. I've been racking my brains & going through the MM, MMII and FF trying to find the right combination of monsters with innate abilities Orcus could ShapeChange into & get through the Prismatic Sphere -- which I thought was a completely BRILLIANT solution to a rather vexing problem. So killing Orcus -- probably not possible. Containing Orcus -- possible in limited circumstances ( no long range teleportation to heal up via polymorph, move out of range , etc...) and probably not long term. __________ [/QUOTE]
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