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World's Largest Dungeon in actual play [Spoilers!]
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<blockquote data-quote="chrisheff" data-source="post: 5692507" data-attributes="member: 41064"><p>In the library, the party found a small map showing the entire dungeon and what it looked like following the last earthquake.</p><p></p><p>Leaving the library to explore further, the group soon came upon a large old room containing a demonic throne. Sitting upon the throne was a large shadow which attacked the party immediately. After a long battle, during which Zathras was drained of some of his strength, the party prevailed. Nearby they discovered a room with a deranged necromancer named Phinadar living inside. Through his ramblings, the party gleaned that Phinadar worked for the large shadow (named Seraxes) and was trying to help the shadow escape the room in which he was imprisoned. The party did not tell Phinadar of Seraxes' death, and left the lunatic to his own devices.</p><p></p><p>The party encountered a spirit named Iridinhael, who explained to them that he was once part of a group called The Redeemed. The Redeemed were formed by the Inevitables who were named as guardians of this area of the dungeon by the Celestials. The Inevitables were growing short in number and decided to create a group of assistants comprised of “redeemed” creatures found in the dungeons (mostly humans and humanoids). Iridinhael explained that the Inevitables have strayed slightly from their original programming. They were to make sure the northern doors to this region remained warded against the abominations on the other side, but over time they lost some of the ward staves. Iridinhael asked the party to try and steer the Inevitables back onto the proper course, and he stated that if they found any ward staves or the All Door that this would help them in their quest. The All Door is a door that leads to otherwise inaccessible areas of this region of the dungeon. Iridinhael also explained that apart from the Inevitables, this region of the dungeon was contested by a group of shadows and a group of barghests.</p><p></p><p>The party encountered numerous other lesser shadows on their travels before coming across a hallway with portraits of the celestial guardians of the dungeon, where they learned some information about the old wardens. They also discovered one of the ward staves (Avron nearly being killed by the trap that protected it) and the All Door. They began experimenting with the All Door.</p><p></p><p>End of session 6.</p></blockquote><p></p>
[QUOTE="chrisheff, post: 5692507, member: 41064"] In the library, the party found a small map showing the entire dungeon and what it looked like following the last earthquake. Leaving the library to explore further, the group soon came upon a large old room containing a demonic throne. Sitting upon the throne was a large shadow which attacked the party immediately. After a long battle, during which Zathras was drained of some of his strength, the party prevailed. Nearby they discovered a room with a deranged necromancer named Phinadar living inside. Through his ramblings, the party gleaned that Phinadar worked for the large shadow (named Seraxes) and was trying to help the shadow escape the room in which he was imprisoned. The party did not tell Phinadar of Seraxes' death, and left the lunatic to his own devices. The party encountered a spirit named Iridinhael, who explained to them that he was once part of a group called The Redeemed. The Redeemed were formed by the Inevitables who were named as guardians of this area of the dungeon by the Celestials. The Inevitables were growing short in number and decided to create a group of assistants comprised of “redeemed” creatures found in the dungeons (mostly humans and humanoids). Iridinhael explained that the Inevitables have strayed slightly from their original programming. They were to make sure the northern doors to this region remained warded against the abominations on the other side, but over time they lost some of the ward staves. Iridinhael asked the party to try and steer the Inevitables back onto the proper course, and he stated that if they found any ward staves or the All Door that this would help them in their quest. The All Door is a door that leads to otherwise inaccessible areas of this region of the dungeon. Iridinhael also explained that apart from the Inevitables, this region of the dungeon was contested by a group of shadows and a group of barghests. The party encountered numerous other lesser shadows on their travels before coming across a hallway with portraits of the celestial guardians of the dungeon, where they learned some information about the old wardens. They also discovered one of the ward staves (Avron nearly being killed by the trap that protected it) and the All Door. They began experimenting with the All Door. End of session 6. [/QUOTE]
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