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World's Largest Dungeon reviewed
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<blockquote data-quote="BlueBlackRed" data-source="post: 1832677" data-attributes="member: 24239"><p>From what I've read so far in my copy, I think nearly everything is top notch.</p><p></p><p>The repetition in the first region has a good backstory and gives the illusion of "this place ain't so bad". That's just to draw you in.</p><p></p><p>The encounters are well planned out. You can almost run the WLD without reading ahead.</p><p></p><p>The whole thing is written well enough to allow you to run it as is, but does not require you to do so. So you can change nearly whatever you like simply to suit your tastes.</p><p></p><p>The only thing that bugs me about the WLD is the layout of the maps. Although they use a 5'x5' map, they do not stick to it. Meaning some rooms are 28'x34' and others are 7'x16'. It's more "realistic" but it's just plain irritating to map out.</p><p></p><p>But all-in-all, the WLD is the best dungeon module you're going to find out there.</p></blockquote><p></p>
[QUOTE="BlueBlackRed, post: 1832677, member: 24239"] From what I've read so far in my copy, I think nearly everything is top notch. The repetition in the first region has a good backstory and gives the illusion of "this place ain't so bad". That's just to draw you in. The encounters are well planned out. You can almost run the WLD without reading ahead. The whole thing is written well enough to allow you to run it as is, but does not require you to do so. So you can change nearly whatever you like simply to suit your tastes. The only thing that bugs me about the WLD is the layout of the maps. Although they use a 5'x5' map, they do not stick to it. Meaning some rooms are 28'x34' and others are 7'x16'. It's more "realistic" but it's just plain irritating to map out. But all-in-all, the WLD is the best dungeon module you're going to find out there. [/QUOTE]
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