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World's Largest Dungeon
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<blockquote data-quote="spectre72" data-source="post: 2055097" data-attributes="member: 18885"><p>I am about to start my campaign set in Blackmoor where the players will be heading to explore the World's Largest Dungeon (March 6).</p><p></p><p>There is such a wealth of info in the book that I would say it is a great product.</p><p></p><p>As far as players enjoying it that will be more a nature of the players.</p><p></p><p>We have many players who like dungeon crawls so I think it will work out well for us.</p><p></p><p>If your players don't like that style then they will probably hate it even though it is a great product.</p><p></p><p>I have also found that the common format and the level of detail provided will make the book easy to run, and there are enough OH WOW's that your players will have to be on their toes.</p><p></p><p>There is another great thread on this forum called "World's Largest Dungeon In Actual Play" or something like that which should help you out.</p><p></p><p>There are a few issues with the book liek the lack of creature variation in the first section, but nothing that isn't easy to fix with a minimum of work.</p><p></p><p>Scott</p></blockquote><p></p>
[QUOTE="spectre72, post: 2055097, member: 18885"] I am about to start my campaign set in Blackmoor where the players will be heading to explore the World's Largest Dungeon (March 6). There is such a wealth of info in the book that I would say it is a great product. As far as players enjoying it that will be more a nature of the players. We have many players who like dungeon crawls so I think it will work out well for us. If your players don't like that style then they will probably hate it even though it is a great product. I have also found that the common format and the level of detail provided will make the book easy to run, and there are enough OH WOW's that your players will have to be on their toes. There is another great thread on this forum called "World's Largest Dungeon In Actual Play" or something like that which should help you out. There are a few issues with the book liek the lack of creature variation in the first section, but nothing that isn't easy to fix with a minimum of work. Scott [/QUOTE]
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