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World's Largest Dungeon
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<blockquote data-quote="Qwillion" data-source="post: 2122393" data-attributes="member: 14641"><p>I expect to do some rewriting, my biggest problem is that they did not expect anyone to play it straight through (jim pinto has stated such) so there is no over arching plot to permiate the WLD as a whole, the book was not designed with the existing rules for exp and treasure in mind (jim pinto has stated as such).</p><p></p><p>If you can deal with these two issues then buy it. I have created an overarching plotline myself, and xp by EL only, will be used grudgingly until I work out a better system that makes sure they don't out pace the challenge ratings (which if you played the game by the rules they would do quickly.)</p><p></p><p>Most of my complaints come from a designers point of view. </p><p>So far the positives out-weigh the negatives, what they did well, they did amazingly well (I cannot say enough about the encounter layout and the encounter conditions. )</p><p></p><p>use the regions as stand alones I give it a 8 out of 10 (except for region A which gets a 6 out of 10)</p><p>use the dungeon as an overall adventure 1-20th I give it a 7 out of 10</p><p></p><p>To answer the real question:</p><p>I would have hunted around for a good bargin on the book and then I would have bought it.</p></blockquote><p></p>
[QUOTE="Qwillion, post: 2122393, member: 14641"] I expect to do some rewriting, my biggest problem is that they did not expect anyone to play it straight through (jim pinto has stated such) so there is no over arching plot to permiate the WLD as a whole, the book was not designed with the existing rules for exp and treasure in mind (jim pinto has stated as such). If you can deal with these two issues then buy it. I have created an overarching plotline myself, and xp by EL only, will be used grudgingly until I work out a better system that makes sure they don't out pace the challenge ratings (which if you played the game by the rules they would do quickly.) Most of my complaints come from a designers point of view. So far the positives out-weigh the negatives, what they did well, they did amazingly well (I cannot say enough about the encounter layout and the encounter conditions. ) use the regions as stand alones I give it a 8 out of 10 (except for region A which gets a 6 out of 10) use the dungeon as an overall adventure 1-20th I give it a 7 out of 10 To answer the real question: I would have hunted around for a good bargin on the book and then I would have bought it. [/QUOTE]
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