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World's Largest Dungeon?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1424341" data-attributes="member: 14403"><p>First of all, they are comparing it to Undermountain by the number of encounters that were written up for it. The VAST majority of Undermountain was left BLANK so that DM's could pop their own encounters into it so that is an unfair comparison. Personally, I've never even played through all of Undermountain nor run a group through the whole thing. It isn't that I couldn't run it for them but that the group typically loses interest in dungeon crawls that are too long. It makes the Hack-and-Slashers happy as can be since role-playing rarely figures into those games but it bores the hell out of true Role-Players since there isn't a whole lot of room for character development.</p><p></p><p>One of the great things about Undermountain is the setting of the city set over it... namely Waterdeep. The Yawning Portal Tavern is a great place for the cliche party meeting and the first level of Undermountain is deadly but still survivable for 1st level players (as long as they don't stray too far from the entrance). They can place bets on themselves and other groups going into Undermountain which is a great way for low level parties to make some (or lose some) money in the game without having to kill monsters to do it.</p><p></p><p>I'll take a look at it (probably won't buy it) but you may have just inspired me to dig out my old Undermountain boxed set again. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1424341, member: 14403"] First of all, they are comparing it to Undermountain by the number of encounters that were written up for it. The VAST majority of Undermountain was left BLANK so that DM's could pop their own encounters into it so that is an unfair comparison. Personally, I've never even played through all of Undermountain nor run a group through the whole thing. It isn't that I couldn't run it for them but that the group typically loses interest in dungeon crawls that are too long. It makes the Hack-and-Slashers happy as can be since role-playing rarely figures into those games but it bores the hell out of true Role-Players since there isn't a whole lot of room for character development. One of the great things about Undermountain is the setting of the city set over it... namely Waterdeep. The Yawning Portal Tavern is a great place for the cliche party meeting and the first level of Undermountain is deadly but still survivable for 1st level players (as long as they don't stray too far from the entrance). They can place bets on themselves and other groups going into Undermountain which is a great way for low level parties to make some (or lose some) money in the game without having to kill monsters to do it. I'll take a look at it (probably won't buy it) but you may have just inspired me to dig out my old Undermountain boxed set again. :] [/QUOTE]
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