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World's Largest Dungeon?
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<blockquote data-quote="jim pinto" data-source="post: 1557732" data-attributes="member: 17619"><p><strong>the dungeon as it stands</strong></p><p></p><p>Sunday, May 23rd.</p><p></p><p>We are reaching the final stages of the dungeon. In about three weeks, this book will go to the printer and then its off to the races.</p><p></p><p>One of the things everyone should be aware of is that like any other product I've written, the material does not preach to you. It does not tell you HOW to use it, but instead is a giant toolbox, suitable for any type of gaming. The themes and stories contained within are for you to explore, develop further, or ignore completely as you search for treasure.</p><p></p><p>Because I honestly believe that only 1% of the people who purchase it will run it from beginning to end, the focus of the material was on usefullness and internal logic. The whole thing DOES link together and everything in the dungeon has a reason for being there. AEG believes in this project. This is John Zinser's brainchild and (since I've been caring for it for 10 months) my "actual" child.</p><p></p><p>We are giving you the best possible product we can and I fully intend to be online after the book releases answering questions and walking people through decisions we made that might not always be the most popular.</p><p></p><p>Anyway. I hate to sound like I'm soapboxing.</p><p></p><p>I read a few other forums this weekend and it occurs to me that people may have the wrong impression about the product. It's 1,600 encounters for $100.... that's about 17 cents each [and since some of these encounters took me about 20 minutes to an hour to write, that's a bargain]. What you do with a product of this size is up to you, but we've made it as complete as humanly possible.</p><p></p><p>Back to editing...</p></blockquote><p></p>
[QUOTE="jim pinto, post: 1557732, member: 17619"] [b]the dungeon as it stands[/b] Sunday, May 23rd. We are reaching the final stages of the dungeon. In about three weeks, this book will go to the printer and then its off to the races. One of the things everyone should be aware of is that like any other product I've written, the material does not preach to you. It does not tell you HOW to use it, but instead is a giant toolbox, suitable for any type of gaming. The themes and stories contained within are for you to explore, develop further, or ignore completely as you search for treasure. Because I honestly believe that only 1% of the people who purchase it will run it from beginning to end, the focus of the material was on usefullness and internal logic. The whole thing DOES link together and everything in the dungeon has a reason for being there. AEG believes in this project. This is John Zinser's brainchild and (since I've been caring for it for 10 months) my "actual" child. We are giving you the best possible product we can and I fully intend to be online after the book releases answering questions and walking people through decisions we made that might not always be the most popular. Anyway. I hate to sound like I'm soapboxing. I read a few other forums this weekend and it occurs to me that people may have the wrong impression about the product. It's 1,600 encounters for $100.... that's about 17 cents each [and since some of these encounters took me about 20 minutes to an hour to write, that's a bargain]. What you do with a product of this size is up to you, but we've made it as complete as humanly possible. Back to editing... [/QUOTE]
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