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*Pathfinder & Starfinder
Worlds & Monsters: humans are boring??
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<blockquote data-quote="Vayden" data-source="post: 4020730" data-attributes="member: 57791"><p>It's good that humans can have thousands of diverse cultures - it's better if both humans and the other races have diverse cultures. Wizards isn't going to lay out a bunch of cultures in the PHB/DMG, because they're just providing the bare minimum of culture fluff due to page count limitations, but settings and DMs will hopefully flesh out other races more if they're encouraged to. Dwarves as a) greedy, territorial miners b) enlightened mountain shepherds c) wain-riding nomadic berserkers d) members of a cosmopolitan, democratic Athens-type city-state are all excellent, and push a DM to do a different take on things than they would simulating those cultures with vanilla humans. For instance, c) was from a campaign I did where I wanted to mimic the Mongol hordes w/ Dwarves - having them as straight horse-riding nomad hordes didn't work because of their short, stumpy legs, so I made them wain-riders, treating their oxen with the same care that the Mongols gave their horses. In battle, they went in on foot with heavily armored rolling carts as mobile forts and rallying points. It was fun. I could have done something fun with that culture as humans too, but using Dwarves was more interesting (at least for me). </p><p></p><p></p><p></p><p>That's a fair worry, especially since pointy ears = less cool, as the poster above mentioned. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I think we haven't seen enough to condemn them yet, and I don't expect the base 3 to include an encyclopedia of culture - at the start, you give out the basic stereotypes, and build from there in adventures/settings/supplements.</p></blockquote><p></p>
[QUOTE="Vayden, post: 4020730, member: 57791"] It's good that humans can have thousands of diverse cultures - it's better if both humans and the other races have diverse cultures. Wizards isn't going to lay out a bunch of cultures in the PHB/DMG, because they're just providing the bare minimum of culture fluff due to page count limitations, but settings and DMs will hopefully flesh out other races more if they're encouraged to. Dwarves as a) greedy, territorial miners b) enlightened mountain shepherds c) wain-riding nomadic berserkers d) members of a cosmopolitan, democratic Athens-type city-state are all excellent, and push a DM to do a different take on things than they would simulating those cultures with vanilla humans. For instance, c) was from a campaign I did where I wanted to mimic the Mongol hordes w/ Dwarves - having them as straight horse-riding nomad hordes didn't work because of their short, stumpy legs, so I made them wain-riders, treating their oxen with the same care that the Mongols gave their horses. In battle, they went in on foot with heavily armored rolling carts as mobile forts and rallying points. It was fun. I could have done something fun with that culture as humans too, but using Dwarves was more interesting (at least for me). That's a fair worry, especially since pointy ears = less cool, as the poster above mentioned. :) I think we haven't seen enough to condemn them yet, and I don't expect the base 3 to include an encyclopedia of culture - at the start, you give out the basic stereotypes, and build from there in adventures/settings/supplements. [/QUOTE]
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