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Worlds & Monsters: humans are boring??
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4022264" data-attributes="member: 6533"><p>From the Worlds and Monsters book the break down is as follows:</p><p></p><p>Most of the history of the world consists of Empires rising and falling. Most races have had one or several of these events occur. Halflings are the exception they never have empires and they never have massive cultural disruptions.</p><p></p><p>Humans dominated the most recent empire.</p><p></p><p>As that empire developed communities became highly integrated.</p><p></p><p>After the collapse most of the communities that are left are either - </p><p></p><p>A.) Highly disrupted and small human communities</p><p></p><p>B.) Highly integrated communities of humans, dwarves, elves, and half elves with Dragonborn, Halfling, Tiefling, and Eladrin contacts. These are the largest communities and tend to be holdovers from the Empire.</p><p></p><p>C.) Older, developed, and homogenous communities left over from prior empires: Eladrin cities, Elven glades, and Dwarven fortresses.</p><p></p><p>D.) Other weirdnesses such as Tiefling noble houses, Dragonborn mercenary companies, and the aforementioned undisruptable Halfling barge culture.</p><p></p><p>E.) Don't exactly qualify on the Light side of PoL</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4022264, member: 6533"] From the Worlds and Monsters book the break down is as follows: Most of the history of the world consists of Empires rising and falling. Most races have had one or several of these events occur. Halflings are the exception they never have empires and they never have massive cultural disruptions. Humans dominated the most recent empire. As that empire developed communities became highly integrated. After the collapse most of the communities that are left are either - A.) Highly disrupted and small human communities B.) Highly integrated communities of humans, dwarves, elves, and half elves with Dragonborn, Halfling, Tiefling, and Eladrin contacts. These are the largest communities and tend to be holdovers from the Empire. C.) Older, developed, and homogenous communities left over from prior empires: Eladrin cities, Elven glades, and Dwarven fortresses. D.) Other weirdnesses such as Tiefling noble houses, Dragonborn mercenary companies, and the aforementioned undisruptable Halfling barge culture. E.) Don't exactly qualify on the Light side of PoL [/QUOTE]
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