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Worlds of Design: “All About Me” RPGs (Part 2)
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<blockquote data-quote="TheZigZagist" data-source="post: 7761465" data-attributes="member: 6787932"><p>Isn't this argument at least as old as the internet? Predates the height of the edition wars certainly. Granted that todays RPGs evolved from a strategic war game such as Chainmail and that even the name TSR implies tactical rules were involved, D&D in particular was also branded as a Fantasy Role Playing Game. Fantasy by its very definition is going to mean a lot of different things to a lot of different people and none of them would be wrong. OD&D started out very open ended leading to many interpretive styles of play. So much so that Gary felt for the sake of a more homogeneous D&D experience at conventions and in tournament play that a more comprehensive ruleset (AD&D) was warranted. That's four ideological schisms to the game before it was even past its introductory editions. Strategic Realism vs Fantasy Roleplaying, Rule heavy conventional tournament play vs. A kitchen table "anything goes as long as we're all having fun" and often heavily house ruled version. The most beautiful thing about this game/hobby/lifelong love affair is that it accomodates all of it and then some. With almost religious ferver every enthusiast has their favorite edition or a heavily houseruled version of an edition, or an OSR version of an edition, or a concept in there mind of some perfect edition they wish existed. None of these people are playing the game wrong. Like the formation of a band or some other artistic colaboration sometimes you need to shop around before finding the right bunch to match your style of play, but that doesn't make any other group wrong. If you were to show up to an audition for a bluegrass band with a Jackson flying-V shredding out some high gain and heavily flangered licks - one might believe you were in the wrong place. That doesn't invalidate either style and may not even be a deal breaker. As to the "all about me" style of a younger generation. That's a story as old as frontal lobe development in youth and is not exclusive to RPG playing styles I'm afraid to say. Terrifying actually! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="TheZigZagist, post: 7761465, member: 6787932"] Isn't this argument at least as old as the internet? Predates the height of the edition wars certainly. Granted that todays RPGs evolved from a strategic war game such as Chainmail and that even the name TSR implies tactical rules were involved, D&D in particular was also branded as a Fantasy Role Playing Game. Fantasy by its very definition is going to mean a lot of different things to a lot of different people and none of them would be wrong. OD&D started out very open ended leading to many interpretive styles of play. So much so that Gary felt for the sake of a more homogeneous D&D experience at conventions and in tournament play that a more comprehensive ruleset (AD&D) was warranted. That's four ideological schisms to the game before it was even past its introductory editions. Strategic Realism vs Fantasy Roleplaying, Rule heavy conventional tournament play vs. A kitchen table "anything goes as long as we're all having fun" and often heavily house ruled version. The most beautiful thing about this game/hobby/lifelong love affair is that it accomodates all of it and then some. With almost religious ferver every enthusiast has their favorite edition or a heavily houseruled version of an edition, or an OSR version of an edition, or a concept in there mind of some perfect edition they wish existed. None of these people are playing the game wrong. Like the formation of a band or some other artistic colaboration sometimes you need to shop around before finding the right bunch to match your style of play, but that doesn't make any other group wrong. If you were to show up to an audition for a bluegrass band with a Jackson flying-V shredding out some high gain and heavily flangered licks - one might believe you were in the wrong place. That doesn't invalidate either style and may not even be a deal breaker. As to the "all about me" style of a younger generation. That's a story as old as frontal lobe development in youth and is not exclusive to RPG playing styles I'm afraid to say. Terrifying actually! :) [/QUOTE]
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