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Worlds of Design: “Old School” in RPGs and other Games – Part 1 Failure and Story
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<blockquote data-quote="Henry" data-source="post: 7768701" data-attributes="member: 158"><p>To add to this:</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?656154-Spring-s-D-amp-D-Release-Will-Be-Ship-Themed&p=7545247&viewfull=1#post7545247" target="_blank">http://www.enworld.org/forum/showthread.php?656154-Spring-s-D-amp-D-Release-Will-Be-Ship-Themed&p=7545247&viewfull=1#post7545247</a></p><p>"Conservatively, there are 1.7-2 million new players in the last year"</p><p></p><p>Considering that <a href="https://books.google.com/books?id=8H8bzqj6S4sC&pg=PA14&lpg=PA14&dq=ryan+dancey+2000+survey+3+million+players&source=bl&ots=A9jxST0whj&sig=1idZobXHVIxND6c3k8gphcWpGt8&hl=en&sa=X&ved=2ahUKEwiB0Zbt8NvfAhVooFkKHeSJAl4Q6AEwAXoECAMQAQ#v=onepage&q=ryan%20dancey%202000%20survey%203%20million%20players&f=false" target="_blank">a survey from 18 years ago revealed that about 6 million people in the U.S. had ever played Tabletop RPGs</a>, as in, "ever", this is an even more mind-boggling figure to me -- as in, by their estimate, "people new to tabletop gaming." A population equal to a third of U.S. players , and two-thirds of regular players at the time, have been added to the hobby in the last year. Certainly many or most will not stay, but figures like that just re-emphasize the sea change in the hobby right now, and is it any wonder why the kinds of material WotC is putting out has different objectives that what has come before? It also puts all the more emphasis on establishing the kind of experience a DM wants to establish in a game for players that he or she does not know well.</p><p></p><p>..Of course, it also establishes that new DMs also need to be aware of the older styles of game for the same reason.</p></blockquote><p></p>
[QUOTE="Henry, post: 7768701, member: 158"] To add to this: [url]http://www.enworld.org/forum/showthread.php?656154-Spring-s-D-amp-D-Release-Will-Be-Ship-Themed&p=7545247&viewfull=1#post7545247[/url] "Conservatively, there are 1.7-2 million new players in the last year" Considering that [url=https://books.google.com/books?id=8H8bzqj6S4sC&pg=PA14&lpg=PA14&dq=ryan+dancey+2000+survey+3+million+players&source=bl&ots=A9jxST0whj&sig=1idZobXHVIxND6c3k8gphcWpGt8&hl=en&sa=X&ved=2ahUKEwiB0Zbt8NvfAhVooFkKHeSJAl4Q6AEwAXoECAMQAQ#v=onepage&q=ryan%20dancey%202000%20survey%203%20million%20players&f=false]a survey from 18 years ago revealed that about 6 million people in the U.S. had ever played Tabletop RPGs[/url], as in, "ever", this is an even more mind-boggling figure to me -- as in, by their estimate, "people new to tabletop gaming." A population equal to a third of U.S. players , and two-thirds of regular players at the time, have been added to the hobby in the last year. Certainly many or most will not stay, but figures like that just re-emphasize the sea change in the hobby right now, and is it any wonder why the kinds of material WotC is putting out has different objectives that what has come before? It also puts all the more emphasis on establishing the kind of experience a DM wants to establish in a game for players that he or she does not know well. ..Of course, it also establishes that new DMs also need to be aware of the older styles of game for the same reason. [/QUOTE]
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