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General Tabletop Discussion
*TTRPGs General
Worlds of Design: “Old School” in RPGs and other Games – Part 2 and 3 Rules, Pacing, Non-RPGs, and G
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<blockquote data-quote="Bedrockgames" data-source="post: 7769268" data-attributes="member: 85555"><p>I explained above why I liked the article. And I explained previously why I thought it was refreshing to have articles that don't all sound like they came from the same style guide and writer's workshop (or online writer's community). Personally I am bored with so much online writing sounding the same. There have been articles posted in the past that cleave more to 'good writing' that bored me to tears because they didn't really say anything, or they just had a very vanilla point of view. This article said something. The topics in the article interested me, the writer had a strong opinion which came through, and got me thinking about the topic. Also he has effectively created a discussion that is spanning two threads. Doesn't mean everything the writer said was right or perfectly expressed. I think it is very easy to attack a writer putting out their opinion on a platform like this. I give him credit for doing so. And I think it would be more meaningful to engage the specific elements you dislike and explain why, rather than just call the article terrible. If you didn't like it, I am not expecting you to agree with me that it was quality. But that is my honest opinion. Are there things I would disagree with in the article? Absolutely. I've tried to lay those out in previous posts. However, even in those instances where I disagree, I think they are good starting points for talking about how new school and old school approach things differently (even if we end up somewhere very different from where the writer started).</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7769268, member: 85555"] I explained above why I liked the article. And I explained previously why I thought it was refreshing to have articles that don't all sound like they came from the same style guide and writer's workshop (or online writer's community). Personally I am bored with so much online writing sounding the same. There have been articles posted in the past that cleave more to 'good writing' that bored me to tears because they didn't really say anything, or they just had a very vanilla point of view. This article said something. The topics in the article interested me, the writer had a strong opinion which came through, and got me thinking about the topic. Also he has effectively created a discussion that is spanning two threads. Doesn't mean everything the writer said was right or perfectly expressed. I think it is very easy to attack a writer putting out their opinion on a platform like this. I give him credit for doing so. And I think it would be more meaningful to engage the specific elements you dislike and explain why, rather than just call the article terrible. If you didn't like it, I am not expecting you to agree with me that it was quality. But that is my honest opinion. Are there things I would disagree with in the article? Absolutely. I've tried to lay those out in previous posts. However, even in those instances where I disagree, I think they are good starting points for talking about how new school and old school approach things differently (even if we end up somewhere very different from where the writer started). [/QUOTE]
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