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General Tabletop Discussion
*TTRPGs General
Worlds of Design: “Old School” in RPGs and other Games – Part 2 and 3 Rules, Pacing, Non-RPGs, and G
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<blockquote data-quote="Lanefan" data-source="post: 7769382" data-attributes="member: 29398"><p>Whatever.</p><p></p><p>On failure (or repeated failures) yes, which is consistent with how it'd play out in real life: if this path is blocked, you either have to find another path or start beating down the walls.</p><p></p><p>There's other costs as well, mostly to do with loss of points-of-decision for the player/PC and an associated risk of glossing over or skipping elements or options that might, if made available, be or become very relevant.</p><p></p><p>Agreed, and I think a lot of this discussion (other than those who are just complaining about how the article is written without adding much else) is circling around this in kind of a pre-discussion stage: before determining what style can give what to which player we first are trying to define what each style is and where the differences between them - in general terms - lie.</p><p></p><p>Exactly.</p><p></p><p>It's a question of desired level of granularity in both declaration and resolution.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7769382, member: 29398"] Whatever. On failure (or repeated failures) yes, which is consistent with how it'd play out in real life: if this path is blocked, you either have to find another path or start beating down the walls. There's other costs as well, mostly to do with loss of points-of-decision for the player/PC and an associated risk of glossing over or skipping elements or options that might, if made available, be or become very relevant. Agreed, and I think a lot of this discussion (other than those who are just complaining about how the article is written without adding much else) is circling around this in kind of a pre-discussion stage: before determining what style can give what to which player we first are trying to define what each style is and where the differences between them - in general terms - lie. Exactly. It's a question of desired level of granularity in both declaration and resolution. [/QUOTE]
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