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General Tabletop Discussion
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Worlds of Design: “Old School” in RPGs and other Games – Part 2 and 3 Rules, Pacing, Non-RPGs, and G
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<blockquote data-quote="Bedrockgames" data-source="post: 7769412" data-attributes="member: 85555"><p>As I mentioned before, I was thinking of something different by New School. I do think though, that faith in a GM's ability to be fair, and faith in GM authority, is an important dividing line in the community. The reason so many people in the OSR bring it up, is because it really is one of the more common criticisms you hear from people outside the style. That said, I don't think the line around this issue falls cleanly on a particular style as much as clusters of styles and personalities. Like you point out, 3E had a pretty comprehensive rules system, and a rule for just about everything, so there is one line (and matches my experience with 3E and Pathfinder expectations). I've encountered it at narrative leaning forums as well (not from everyone but either as a byproduct of approaches that distribute GM powers to players for story purposes, or as a byproduct of the person's underlying gaming philosophy---there is a point of view out there that is morally skeptical of GM authority for example). I'd be curious to get a sense of the posters here what their feelings are regarding GM authority, faith in GM objectivity/ability to render rulings regularly, etc.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7769412, member: 85555"] As I mentioned before, I was thinking of something different by New School. I do think though, that faith in a GM's ability to be fair, and faith in GM authority, is an important dividing line in the community. The reason so many people in the OSR bring it up, is because it really is one of the more common criticisms you hear from people outside the style. That said, I don't think the line around this issue falls cleanly on a particular style as much as clusters of styles and personalities. Like you point out, 3E had a pretty comprehensive rules system, and a rule for just about everything, so there is one line (and matches my experience with 3E and Pathfinder expectations). I've encountered it at narrative leaning forums as well (not from everyone but either as a byproduct of approaches that distribute GM powers to players for story purposes, or as a byproduct of the person's underlying gaming philosophy---there is a point of view out there that is morally skeptical of GM authority for example). I'd be curious to get a sense of the posters here what their feelings are regarding GM authority, faith in GM objectivity/ability to render rulings regularly, etc. [/QUOTE]
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