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General Tabletop Discussion
*TTRPGs General
Worlds of Design: “Old School” in RPGs and other Games – Part 2 and 3 Rules, Pacing, Non-RPGs, and G
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<blockquote data-quote="Bedrockgames" data-source="post: 7769416" data-attributes="member: 85555"><p>Mainstream in my view is D&D and Pathfinder. The vast majority of gamers I meet play one of those two systems. When I go to game stores to run games, or in the past when I went to conventions (which admittedly was a while ago now), those are what I see at most tables. I'd also probably include other large name games that have a solid fanbase and have reliably been played and sold in good numbers over the years (off the top of my head stuff like: Savage Worlds, Feng Shui, GURPS, Call of Cthulhu, etc.). I think basically anything that is played in very large numbers, is intended to appeal to a broad audience, etc. Not sure if Savage Worlds belongs on that list or not (my own enjoyment of the game may be messing with my sense of its popularity. Blades in the Dark, Fate and Dungeon World seem more niche, in the way the OSR is niche. These also strike me as especially focused games.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 7769416, member: 85555"] Mainstream in my view is D&D and Pathfinder. The vast majority of gamers I meet play one of those two systems. When I go to game stores to run games, or in the past when I went to conventions (which admittedly was a while ago now), those are what I see at most tables. I'd also probably include other large name games that have a solid fanbase and have reliably been played and sold in good numbers over the years (off the top of my head stuff like: Savage Worlds, Feng Shui, GURPS, Call of Cthulhu, etc.). I think basically anything that is played in very large numbers, is intended to appeal to a broad audience, etc. Not sure if Savage Worlds belongs on that list or not (my own enjoyment of the game may be messing with my sense of its popularity. Blades in the Dark, Fate and Dungeon World seem more niche, in the way the OSR is niche. These also strike me as especially focused games. [/QUOTE]
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