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General Tabletop Discussion
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Worlds of Design: A Pretty High Price
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<blockquote data-quote="payn" data-source="post: 9579071" data-attributes="member: 90374"><p>For RPGs, im mostly digital these days with PDF if possible. Thats actually saved me some money, not that I find 50-100$ an imposition. Im not sure why RPG and board gamers are considered such paupers, while video gamers go through 60 dollar video games faster than a box of Cheerios. Every time a new core three of D&D comes out you get the inevitable, "150 bucks!! I wont be able to eat out for 6 months!" reactions. Inflation wise, games of all types are actually an incredible deal.</p><p></p><p>That said, I do like a good uniform artwork style to give a game that certain aesthetic. Just something that brands it as "X" so you know it when you see it. Otherwise, its just generic insert genre here game. Though, function is very important. A usable index, readable font, mindful organization are all just as important to me.</p></blockquote><p></p>
[QUOTE="payn, post: 9579071, member: 90374"] For RPGs, im mostly digital these days with PDF if possible. Thats actually saved me some money, not that I find 50-100$ an imposition. Im not sure why RPG and board gamers are considered such paupers, while video gamers go through 60 dollar video games faster than a box of Cheerios. Every time a new core three of D&D comes out you get the inevitable, "150 bucks!! I wont be able to eat out for 6 months!" reactions. Inflation wise, games of all types are actually an incredible deal. That said, I do like a good uniform artwork style to give a game that certain aesthetic. Just something that brands it as "X" so you know it when you see it. Otherwise, its just generic insert genre here game. Though, function is very important. A usable index, readable font, mindful organization are all just as important to me. [/QUOTE]
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