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General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: A Question of Balance
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<blockquote data-quote="Umbran" data-source="post: 7906409" data-attributes="member: 177"><p>I wonder if the author is more than willing to always play a commoner with no special abilities, in a party of upper-level characters? Or maybe play a game in which you are a low-level character among a party of high-level NPCs who do everything meaningful?</p><p></p><p>No?</p><p></p><p>Well, then idea that "this is supposed to be collaborative" and "are they in competition" doesn't really dismiss the issue, does it?</p><p></p><p>Broadly speaking, players are not usually in competition, but most of them would like their fair share of focus time - moments where they get to be awesome, when their actions are seen as central to the action in the game. Nobody comes to the table to sit on the sidelines and not meaningfully contribute.</p><p></p><p>It is, in theory, possible for a GM to force sharing of focus time in a highly imbalanced game. But a balanced game makes sharing focus a bazillion times easier.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7906409, member: 177"] I wonder if the author is more than willing to always play a commoner with no special abilities, in a party of upper-level characters? Or maybe play a game in which you are a low-level character among a party of high-level NPCs who do everything meaningful? No? Well, then idea that "this is supposed to be collaborative" and "are they in competition" doesn't really dismiss the issue, does it? Broadly speaking, players are not usually in competition, but most of them would like their fair share of focus time - moments where they get to be awesome, when their actions are seen as central to the action in the game. Nobody comes to the table to sit on the sidelines and not meaningfully contribute. It is, in theory, possible for a GM to force sharing of focus time in a highly imbalanced game. But a balanced game makes sharing focus a bazillion times easier. [/QUOTE]
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Worlds of Design: A Question of Balance
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