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Worlds of Design: After the Apocalypse
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<blockquote data-quote="kigmatzomat" data-source="post: 9819213" data-attributes="member: 9254"><p>Is that a contradiction or a realization the "medieval" is a form of post-apocalyptic setting?</p><p></p><p>Go back to the 400s. The Roman governors of Britain reported to an emperor based 2000+ miles away (~2,000 miles by road or 3,400mi by ship). This was an appointment that usually lasted less than 4 years and Britannia had 4 governors at the time. </p><p></p><p>I wouldn't say travel of that distance was easy, but it was perfectly feasible. Look at the ships that came and went from Constantinople constantly and find one traveling to a port that received ships of British tin and transfer to one of those as they return to Britainia. It could literally be a one-layover trip as you traverse the empire's heartland. It might be a layover of a month, but still, one layover. And as imperial Governor, they likely just use their paperwork to requisition resources rather than spending coin. Not quite a credit card, but a fair emulation.</p><p></p><p>The simplest part was that 400AD Roman Gaul or Roman Hispania did not declare war on Roman Brittania. The threats were from non-romans.</p><p></p><p>In the medieval world that trip is still feasible but more fraught with peril. The numerous kingdoms that the empire collapsed into meant it was likely some kind of war was always going on, creating the risk of privateers/pirates. Travelers had to carry actual gold as they couldn't rely on papers drawn up a thousand miles away to provide food, shelter and transport.</p><p></p><p>And of course, the ship you sailed on could be flagged by a kingdom now at war with someone else, which you didn't know when you left. Heck, your ship could throw over to another kingdom, seeing an opportunity, and you become a prisoner or slave. </p><p></p><p>Mutiny wasn't as much of a risk in 400AD. In part because the difference between being attached to Roman Gaul or Roman Hispania or Roman Brittania was moot as it was still "roman" and because Rome didn't take mutiny lightly and would kill 10% of muntineers (origin of "decimation") or maybe banish them all.</p><p></p><p>So medieval is pretty much post apocalyptic. Its more post-post, as most regions have several decades or maybe a century or two of stability. But it still uses the language of the rome (latin) as the "learned tongue". </p><p></p><p>After the Renaissance, modern languages become the languages of knowledge.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9819213, member: 9254"] Is that a contradiction or a realization the "medieval" is a form of post-apocalyptic setting? Go back to the 400s. The Roman governors of Britain reported to an emperor based 2000+ miles away (~2,000 miles by road or 3,400mi by ship). This was an appointment that usually lasted less than 4 years and Britannia had 4 governors at the time. I wouldn't say travel of that distance was easy, but it was perfectly feasible. Look at the ships that came and went from Constantinople constantly and find one traveling to a port that received ships of British tin and transfer to one of those as they return to Britainia. It could literally be a one-layover trip as you traverse the empire's heartland. It might be a layover of a month, but still, one layover. And as imperial Governor, they likely just use their paperwork to requisition resources rather than spending coin. Not quite a credit card, but a fair emulation. The simplest part was that 400AD Roman Gaul or Roman Hispania did not declare war on Roman Brittania. The threats were from non-romans. In the medieval world that trip is still feasible but more fraught with peril. The numerous kingdoms that the empire collapsed into meant it was likely some kind of war was always going on, creating the risk of privateers/pirates. Travelers had to carry actual gold as they couldn't rely on papers drawn up a thousand miles away to provide food, shelter and transport. And of course, the ship you sailed on could be flagged by a kingdom now at war with someone else, which you didn't know when you left. Heck, your ship could throw over to another kingdom, seeing an opportunity, and you become a prisoner or slave. Mutiny wasn't as much of a risk in 400AD. In part because the difference between being attached to Roman Gaul or Roman Hispania or Roman Brittania was moot as it was still "roman" and because Rome didn't take mutiny lightly and would kill 10% of muntineers (origin of "decimation") or maybe banish them all. So medieval is pretty much post apocalyptic. Its more post-post, as most regions have several decades or maybe a century or two of stability. But it still uses the language of the rome (latin) as the "learned tongue". After the Renaissance, modern languages become the languages of knowledge. [/QUOTE]
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