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General Tabletop Discussion
*Dungeons & Dragons
Worlds of Design: Baseline Assumptions of Fantasy RPGs
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<blockquote data-quote="Minigiant" data-source="post: 8128482" data-attributes="member: 63508"><p>The point is that the masters have to be already established wizards who have turned their skill into a sustainable lifestyle before they take apprentices. And the master progression stalls as apprentice seem to catch up to the masters.</p><p></p><p>And again, not everyone can become wizards. Many editions have requirements to be a member of a class or weaken class features if you don't meet requirements. Intelligence being the most common. </p><p></p><p>It's it worth a near decade of study to not be able to ever get past level 1 spells? Is it worth it to be a wizard if your DCs will be terrible? Is it worth being a wizard if you don't get the XP bonus and can fail learning spells so easily?</p><p></p><p>This is probably why every high elf isn't a wizard. They rolled bad for INT or used the default NPC array. "Sorry Aergeon. You rolled 8 in INT so you have a total of 9. But cheer up. That 17 DEX becomes 19. Here's a bow and light armor."</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8128482, member: 63508"] The point is that the masters have to be already established wizards who have turned their skill into a sustainable lifestyle before they take apprentices. And the master progression stalls as apprentice seem to catch up to the masters. And again, not everyone can become wizards. Many editions have requirements to be a member of a class or weaken class features if you don't meet requirements. Intelligence being the most common. It's it worth a near decade of study to not be able to ever get past level 1 spells? Is it worth it to be a wizard if your DCs will be terrible? Is it worth being a wizard if you don't get the XP bonus and can fail learning spells so easily? This is probably why every high elf isn't a wizard. They rolled bad for INT or used the default NPC array. "Sorry Aergeon. You rolled 8 in INT so you have a total of 9. But cheer up. That 17 DEX becomes 19. Here's a bow and light armor." [/QUOTE]
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Worlds of Design: Baseline Assumptions of Fantasy RPGs
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